Rejuvenator: Difference between revisions

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Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts three minutes or until death, whichever comes first. It also provides the following benefit:
Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts three minutes or until death, whichever comes first. It also provides the following benefit:
*Halves each player's next respawn time
*Halves each player's next respawn time
**Currently-dead players will consume the credit immediately to halve their 'remaining' respawn time


The following benefits apply to the entire team for 3 minutes, regardless of whether the credit is available:
The following benefits apply to the entire team for 3 minutes, regardless of whether the credit is available:
*Converts [[Trooper|Troopers]] into Super Troopers (50% HP Buff). {{Citation needed}}
*Converts [[Trooper|Troopers]] into Super Troopers (70% HP Buff). {{Citation needed}}
*Increases fire rate by 20% for the player and the player's allies. {{Citation needed}}
*Increases fire rate by 20% for the player and the player's allies. {{Citation needed}}
*Increases max health by 200HP for the player and the player's allies. {{Citation needed}}
*Increases max health by 200HP for the player and the player's allies. {{Citation needed}}

Revision as of 16:11, 1 October 2024

The Rejuvenator.

The Rejuvenator is a rune that spawns above the Mid-Boss after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a Heavy melee attack, granting their team the "Rejuvenation Credit" buff.

Rejuvenation Credit

Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts three minutes or until death, whichever comes first. It also provides the following benefit:

  • Halves each player's next respawn time

The following benefits apply to the entire team for 3 minutes, regardless of whether the credit is available: