Cold Front: Difference between revisions
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|item_name=Cold Front | |item_name=Cold Front | ||
|item_type=Spirit | |item_type=Spirit | ||
|item_tier=2|has_components=false|souls = | |item_tier=2|has_components=false|souls = 1,250 | ||
|item_stat1=+10% [[Spirit Resist]] | |item_stat1=+10% [[Spirit Resist]] | ||
Line 21: | Line 21: | ||
It can be purchased from the [[Shop]] for {{Souls|1,250}}. | It can be purchased from the [[Shop]] for {{Souls|1,250}}. | ||
=== Recommended heroes === | |||
* {{HeroIcon|Mo & Krill}} | |||
{{ | * {{HeroIcon|Abrams}} | ||
=== Notes === | |||
* The wave expands out from the hero, reaching the maximum radius after about a second. | * The wave expands out from the hero, reaching the maximum radius after about a second. | ||
* The damage and effect is applied to enemies when the wave hits them, making it possible to be avoided if the hero is fast enough. | * The damage and effect is applied to enemies when the wave hits them, making it possible to be avoided if the hero is fast enough. | ||
<br> | |||
== | <gallery widths=300 heights=250> | ||
File:Item - Cold Front - Active.gif|[[Abrams]] activating [[Cold Front]] against an enemy [[Shiv]]. | |||
</gallery> | |||
{{clear}} | |||
== Update history == | == Update history == | ||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]][[Category:Active Items]] | [[Category:Items]][[Category:Active Items]] |
Revision as of 18:28, 28 September 2024
Cold Front | |||||||
---|---|---|---|---|---|---|---|
Cost | 1,250 | ||||||
Tier | 2 | ||||||
Shop Bonus | +8 Spirit Power | ||||||
+10% Spirit Resist | |||||||
Active | 32s | ||||||
Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.
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Cold Front is a Tier 2 Spirit Item which grants the hero Spirit Resist.
In addition, Cold Front has an Active component which, on use, releases an ice blast that deals Spirit Damage and applies a slowing affect to enemies in range.
It can be purchased from the Shop for 1,250.
Recommended heroes
Notes
- The wave expands out from the hero, reaching the maximum radius after about a second.
- The damage and effect is applied to enemies when the wave hits them, making it possible to be avoided if the hero is fast enough.