Healing: Difference between revisions

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Created page with "{{Construction}} '''Healing''' is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects. == Healing Reduction == == Sources of direct healing == === Heroes === {{Construction}} === Items === * {{ItemIcon|Restorative Shot}} * {{ItemIcon|Headhunter}} * {{ItemIcon|Healing Rite}} * {{ItemIcon|Healbane}} * {{ItemIcon|Healing Nova}} * {{ItemIcon|Restorative Locket}} * {{ItemIcon|Rescue Beam}} * {{..."
 
Sylphoid (talk | contribs)
turn into tables, add link
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== Sources of direct healing ==
== Sources of direct healing ==
=== Heroes ===
=== Heroes ===
{{Construction}}
{| class="wikitable sortable"
|+ List of heroes
! Name !! Ability !! Healing amount !! Duration
|-
| {{HeroIcon|Dynamo}} || {{AbilityIcon|Rejuvenating Aurora}} || 32/s health restored || 5s
|-
| {{HeroIcon|Ivy}} || {{AbilityIcon|Watcher's Covenant}} || 30% Replicated Healing || 12s
|-
| {{HeroIcon|Kelvin}} || {{AbilityIcon|Frost Grenade}} (T2) || 125 HP || -
|}


=== Items ===
=== Items ===
* {{ItemIcon|Restorative Shot}}
{| class="wikitable sortable"
* {{ItemIcon|Headhunter}}
|+ List of items
* {{ItemIcon|Healing Rite}}
! Name !! {{Souls}} Cost !! Category !! Healing amount
* {{ItemIcon|Healbane}}
|-
* {{ItemIcon|Healing Nova}}
| {{ItemIcon|Restorative Shot}} || 500 || Weapon || 40 Healing From Heroes<br/>15 Healing From NPCs
* {{ItemIcon|Restorative Locket}}
|-
* {{ItemIcon|Rescue Beam}}
| {{ItemIcon|Headhunter}} || 3,500 || Weapon || 8% Heal Per Headshot
* {{ItemIcon|Siphon Bullets}}
|-
*
| {{ItemIcon|Healing Rite}} || 500 || Vitality || 370 Total HP Regen
|-
| {{ItemIcon|Healbane}} || 1,250 || Vitality || 350 Heal On Hero Kill
|-
| {{ItemIcon|Healing Nova}} || 1,750 || Vitality || 260 Total HP Regen
|-
| {{ItemIcon|Restorative Locket}} || 1,250 || Vitality || 35 Heal Per Stack
|-
| {{ItemIcon|Rescue Beam}} || 3,000 || Vitality || 26% Heal Amount
|-
| {{ItemIcon|Siphon Bullets}} || 6,200 || Vitality ||55 Max HP Steal Per Bullet
|}


== See also ==
== See also ==
* [[Bullet Lifesteal]]
* [[Bullet Lifesteal]]
* [[Spirit Lifesteal]]
* [[Spirit Lifesteal]]
* [[Health Regen]]


{{Navbox gameplay}}
{{Navbox gameplay}}

Revision as of 07:38, 25 October 2024

This page is under construction. To avoid edit conflicts, please consult the edit history and the talk page.

Healing is the act of recovering a unit's current health, which includes various methods such as lifesteal, health regen, and item effects.

Healing Reduction

Sources of direct healing

Heroes

List of heroes
Name Ability Healing amount Duration
Dynamo Rejuvenating Aurora 32/s health restored 5s
Ivy Watcher's Covenant 30% Replicated Healing 12s
Kelvin Frost Grenade (T2) 125 HP -

Items

List of items
Name Souls Cost Category Healing amount
Restorative Shot 500 Weapon 40 Healing From Heroes
15 Healing From NPCs
Headhunter 3,500 Weapon 8% Heal Per Headshot
Healing Rite 500 Vitality 370 Total HP Regen
Healbane 1,250 Vitality 350 Heal On Hero Kill
Healing Nova 1,750 Vitality 260 Total HP Regen
Restorative Locket 1,250 Vitality 35 Heal Per Stack
Rescue Beam 3,000 Vitality 26% Heal Amount
Siphon Bullets 6,200 Vitality 55 Max HP Steal Per Bullet

See also