User:Saag/Abrams: Difference between revisions

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|-|(2) Shoulder Charge=
|-|(2) Shoulder Charge=
{{#invoke:AbilityData|get_ability_card|Abrams|2|false|
{{User:Saag/Sandbox/ACWrapper|Abrams|2|notes=
* At base duration, Shoulder Charge travels approximately 17.5m.
* At base duration, Shoulder Charge travels approximately 17.5m.
** At Upgrade 2, this distance is approximately 27.5m.
** At Upgrade 2, this distance is approximately 27.5m.
Line 44: Line 44:


|-|(3) Infernal Resilience=
|-|(3) Infernal Resilience=
{{#invoke:AbilityData|get_ability_card|Abrams|3|false}}
{{User:Saag/Sandbox/ACWrapper|Abrams|3}}


|-|(4) Seismic Impact=
|-|(4) Seismic Impact=
{{#invoke:AbilityData|get_ability_card|Abrams|4|false|
{{User:Saag/Sandbox/ACWrapper|Abrams|4|notes=
<ul>
* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact
* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact
* This is not affected by Ability Range
* This is not affected by Ability Range
</ul>
}}
}}
</tabber>
</tabber>

Revision as of 22:57, 1 October 2024

{{{BASEPAGENAME}}}
Weapon:
"Hero Not Found"


BASE STATS

Weapon Stats
DPS: 63
Bullet Damage: 4.68
Ammo:

9

Bullets per sec:

1.67

Reload Time:

Hero Not Founds

Bullet Velocity:

Hero Not Foundm/s

Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 46mm
Vitality Stats
Health:

600

Health Regen:

1

Bullet Resist:

0%

Spirit Resist:

0%

Move Speed:

6.5m/s

Sprint Speed:

0m/s

Stamina:

3


Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his tankiness and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.

A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.

Abilities

Siphon Life

10m

4s


42s

Drain health from enemies in front of you while they are in the radius.

Spirit Power#Spirit Power Scalingx0.5

35

Damage Per Second


75%

Heal vs Heroes


40%

Heal vs Non-Heroes


Ability Point 1
-19s Cooldown


Ability Point 2
+2s Duration


Ability Point 5
+40 Damage Per Second


Base Stats

Attribute Base Scaling
Damage Per Second 35 spirit 0.5%
Heal vs Heroes 75%
Heal vs Non-Heroes 40%
Radius 10m
Duration 4s
Cooldown 42s
Tick Rate 0.25
Ability Unit Target Limit 1

Upgrades

Attribute Base Scaling
1 Cooldown -19s
2 Duration +2s
5 Damage Per Second +40

Shoulder Charge


1.2s


37s

Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.

Spirit Power#Spirit Power Scalingx2.1

40

Damage


0.85s

Stun Duration


Ability Point 1
-19s Cooldown


Ability Point 2
+0.5s Duration


Ability Point 5
+5.5 Weapon Damage for 8s after colliding with an enemy


  • At base duration, Shoulder Charge travels approximately 17.5m.
    • At Upgrade 2, this distance is approximately 27.5m.

Base Stats

Attribute Base Scaling
Damage 40 spirit 2.09664%
Stun Duration 0.85s
Duration 1.2s
Cooldown 37s
Charge Speed Max 30
Charge Drag Vertical Offset 30
Side Move Speed Reduction -65
Charge Radius 2.2
Speed Initial 18.75
Ability Unit Target Limit 1
Toss Up Magnitude 0.5
Turn Rate Max 140
Collide Players Stop Time 0.3
Camera Turn Rate Max 200

Upgrades

Attribute Base Scaling
1 Cooldown -19s
2 Duration +0.5s
5 Weapon Damage +5.5
Weapon Power Increase Duration +8

Infernal Resilience




Regenerate a portion of incoming damage over time.

11%

Damage regenerated


20s

Regeneration Time


1  Health Regen

Ability Point 1
+1.5 Health Regen


Ability Point 2
+150 Health


Ability Point 5
+5.5% Damage regenerated


Base Stats

Attribute Base Scaling
Damage regenerated 11%
Regeneration Time 20s
Health Regen 1
Regen Damage Interval 1
Ability Unit Target Limit 1

Upgrades

Attribute Base Scaling
1 Health Regen +1.5
2 Health +150
5 Damage regenerated +5.5%

Seismic Impact




159s

Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned.
Press to crash down early.

Spirit Power#Spirit Power Scalingx0.917

150

Damage


1s

Stun Duration


9m  Impact Radius

Ability Point 1
-38s Cooldown


Ability Point 2
Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.


Ability Point 5
On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.


  • At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact
  • This is not affected by Ability Range

Base Stats

Attribute Base Scaling
Damage 150 spirit 0.91728%
Stun Duration 1s
Impact Radius 9m
Cooldown 159s
Impact Height 4
Ability Unit Target Limit 1

Upgrades

Attribute Base Scaling
1 Cooldown -38s
2 Bonus Fire Rate Per Hero +15
Bonus Max Health Per Hero +100
Landing Bonuses Duration +25
5 Immunity Duration +3s

Weapon

Weapon Stats
Falloff Range
20m - 46m
70 DPS
Case Closed
Spreadshot Close Range
Reloads single shells at a time. Can be interrupted

Background

A FATE'S TALE:

Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.

But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.

No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.

Update history

Patch Changes
Update: September 12, 2024 - Seismic Impact Getting stuck on ceilings like in the mid boss room.

- Shoulder Charge Turn rate Reduced a bit.

- Infernal Resilience Reduced: 17% → 16%.

- Shoulder Charge Stun time Reduced: 1s → 0.85s.

Update: August 29, 2024 - Infernal Resilience Regeneration time Increased: 16s → 18s (this is a nerf).

- Abrams now does pull ups while using the Zipline (this is a buff).

- Fixed Shoulder Charge Sometimes stunning enemies on stairs.

- Fixed Seismic Impact Sometimes not going to the area selected.

Update: August 15, 2024 - Improved Siphon Life and Seismic Impact visuals to not obstruct player view as much.

- Remastered Abrams, Pocket, and Dynamo weapon fire sounds.

- Fixed Seismic Impact Often not dragging down enemies in the air along with you while you are slamming down.

- Fixed Shoulder Charge Not always placing enemies in front of you.

- Seismic Impact Damage Reduced: 175 → 150.

Update: August 1, 2024 - Fixed Shoulder Charge and Siphon Life Pings not playing the correct VO.

- Fixed Shoulder Charge Not stunning the target when colliding with Kelvin's Kelvin.

- Fixed some cases where Shoulder Charge did not stun when hitting a wall.

- Fixed enemies being able to double jump out of Seismic Impact.

- Shoulder Charge T3 Weapon damage Reduced: +6.5 → +5.5.

- Seismic Impact Damage Reduced: 200 → 175.

Update: July 18, 2024 - Added additional voice lines for Abrams.

- Shoulder Charge Now considers McGinnis and Kelvin as walls.

- Infernal Resilience Duration to regen Increased: 14s → 16s (this is a nerf).

- Infernal Resilience Damage regenerated Reduced: 18% → 17%.

- Infernal Resilience T3 Increased: +8% → +9%.

- Improved reliability of Seismic Impact.

- Seismic Impact Base radius Increased: 6m → 9m.

- Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown.

- Seismic Impact T3 Moved to T2 (was -70s Cooldown).

- Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing.

Update: July 11, 2024 - Shoulder Charge Speed Increased by 25%.

- Shoulder Charge Distance Increased by 15%.

- Shoulder Charge Now stuns enemies for 1s on collision with a wall.

- Infernal Resilience Now provides +1 Health Regen.

- Infernal Resilience Damage regenerated Reduced: 20% → 18%.

- Infernal Resilience T3 Changed: +8% Damage Regenerated.

- Fixed Siphon Life Not healing against shields.

Update: July 4, 2024 - Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s.
Update: June 27, 2024 - Improved Abrams animation while hovering in the air during his Seismic Impact and adjusted the downward acceleration animation.
Update: June 20, 2024 - Improved misc issues with Seismic Impact collision.

- Seismic Impact Can be held for up to 3s (press the ability again anytime to land).

Update: June 13, 2024 - Base health regen Reduced: 2 → 1.

- Infernal Resilience T1 regen Reduced: +2 → +1.5.

Update: June 6, 2024 - Base HP growth Reduced: 36 → 32.

- Infernal Resilience T2 Health Reduced: +200 → +150.

- Seismic Impact Bersonal brief busy state upon landing Increased: 0.2s → 0.3s.

Update: May 30, 2024 - Added new sprint animations for Abrams.

- Seismic Impact Is now faster to play out.

- Seismic Impact Now has a very brief busy state upon landing.

Update: May 23, 2024 - Fixed Abrams getting stuck on department store facade when using his ult.

- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.

- Siphon Life T1 and T2 Swapped.

- Shoulder Charge Now allows for more steering control.

Update: May 10, 2024 - Reduced chances that Seismic Impact gets stuck on geometry during the downward phase.
Update: May 3, 2024 - Base health Increased: 550 → 600.

- Siphon Life DPS Increased: 24 → 35.

Trivia

  • Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.
  • Abrams is voiced by professional wrestler Samoa Joe.

Category:Heroes