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User:Saag/Abrams

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Weapon:
"Case Closed"

BASE STATS

Weapon Stats
Damage Per Second: 63
Bullet Damage: 4.68
Ammo: 9
Bullets per sec: 1.67
Reload Time: Hero Not Founds
Bullet Velocity: Hero Not Foundm/s
Light Melee: 63
Heavy Melee: 116
Falloff Range: 22m → 46mm
Vitality Stats
Health: 600
Health Regen: 1
Bullet Resist: 0%
Spirit Resist: 0%
Move Speed: 6.5m/s
Sprint Speed: 0m/s
Stamina: 3
Information
Release Date: {{{release_date}}}
Voice Lines: Abrams/Quotes
Sound Effects: Abrams/Sounds

Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his tankiness and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.

A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.

Abilities[edit | edit source]

Siphon Life



Radius 10m

Spirit Power#Spirit Power Scalingx0.0465


Duration 4s



Cooldown 42s
Drain health from nearby enemies in front of you, dealing spirit damage over time and healing for a portion of the damage dealt.

Spirit Power#Spirit Power Scalingx0.605

32

Damage Per Second

4s

Duration
On Hit:

60%

Lifesteal

30%  Lifesteal vs Non-Heroes

Ability Point 1
-19s Cooldown
Ability Point 2
+2s Duration
Ability Point 5
+38 Damage Per Second


Shoulder Charge





Duration 1.4s



Cooldown 37s
Charge forward, grabbing heroes and dragging them along with you. Pushing a hero into a wall applies stun.
If you collide with a hero you move faster during your charge.
On Hero Collide:

Spirit Power#Spirit Power Scalingx1.95

37

Damage
Ability Point 1
On Hero Collide: +25% Weapon Damage for 8s
Ability Point 2
On Wall Hit: +0.45s Stun Duration
Ability Point 5
-22s Cooldown

  • At base duration, Shoulder Charge travels approximately 17.5m.
    • At Upgrade 2, this distance is approximately 27.5m.


Infernal Resilience









Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.
Passive:

12%

Damage Regenerated
Passive:

20s

Regeneration Time

1  Health Regen

Ability Point 1
+1.5 Health Regen
Ability Point 2
+150 Max Health
Ability Point 5
+7% Damage Regenerated


Seismic Impact








Cooldown 185s
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.

Spirit Power#Spirit Power Scalingx2.33

55

Damage

10.5m

Impact Radius
On Hit:

1.5s

Stun Duration
Ability Point 1
-35s Cooldown
Ability Point 2
On Hero Hit: +100 Max HP and +15% Fire Rate
Ability Point 5
On cast, become Unstoppable.

  • At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact
  • This is not affected by Ability Range


Weapon[edit | edit source]

Weapon Stats
Falloff Range
20m - 46m
53 Damage Per Second
Case Closed
Spreadshot Close Range
Reloads single shells at a time. Can be interrupted

Background[edit | edit source]

A FATE'S TALE:

Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.

But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.

No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured out where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.

Update history[edit | edit source]

Patch Changes
Update: September 12, 2024 - Seismic Impact Getting stuck on ceilings like in the mid boss room.

- Shoulder Charge Turn rate Reduced a bit.

- Infernal Resilience Reduced: 17% → 16%.

- Shoulder Charge Stun time Reduced: 1s → 0.85s.

Update: August 29, 2024 - Infernal Resilience Regeneration time Increased: 16s → 18s (this is a nerf).

- Abrams now does pull ups while using the Zipline (this is a buff).

- Fixed Shoulder Charge Sometimes stunning enemies on stairs.

- Fixed Seismic Impact Sometimes not going to the area selected.

Update: August 15, 2024 - Improved Siphon Life and Seismic Impact visuals to not obstruct player view as much.

- Remastered Abrams, Pocket, and Dynamo weapon fire sounds.

- Fixed Seismic Impact Often not dragging down enemies in the air along with you while you are slamming down.

- Fixed Shoulder Charge Not always placing enemies in front of you.

- Seismic Impact Damage Reduced: 175 → 150.

Update: August 1, 2024 - Fixed Shoulder Charge and Siphon Life Pings not playing the correct VO.

- Fixed Shoulder Charge Not stunning the target when colliding with Kelvin's Frozen Shelter.

- Fixed some cases where Shoulder Charge did not stun when hitting a wall.

- Fixed enemies being able to double jump out of Seismic Impact.

- Shoulder Charge T3 Weapon damage Reduced: +6.5 → +5.5.

- Seismic Impact Damage Reduced: 200 → 175.

Update: July 18, 2024 - Added additional voice lines for Abrams.

- Shoulder Charge Now considers Spectral Wall and Frozen Shelter as walls.

- Infernal Resilience Duration to regen Increased: 14s → 16s (this is a nerf).

- Infernal Resilience Damage regenerated Reduced: 18% → 17%.

- Infernal Resilience T3 Increased: +8% → +9%.

- Improved reliability of Seismic Impact.

- Seismic Impact Base radius Increased: 6m → 9m.

- Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown.

- Seismic Impact T3 Moved to T2 (was -70s Cooldown).

- Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing.

Update: July 11, 2024 - Shoulder Charge Speed Increased by 25%.

- Shoulder Charge Distance Increased by 15%.

- Shoulder Charge Now stuns enemies for 1s on collision with a wall.

- Infernal Resilience Now provides +1 Health Regen.

- Infernal Resilience Damage regenerated Reduced: 20% → 18%.

- Infernal Resilience T3 Changed: +8% Damage Regenerated.

- Fixed Siphon Life Not healing against shields.

Update: July 4, 2024 - Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s.
Update: June 27, 2024 - Improved Abrams animation while hovering in the air during his Seismic Impact and adjusted the downward acceleration animation.
Update: June 20, 2024 - Improved misc issues with Seismic Impact collision.

- Seismic Impact Can be held for up to 3s (press the ability again anytime to land).

Update: June 13, 2024 - Base health regen Reduced: 2 → 1.

- Infernal Resilience T1 regen Reduced: +2 → +1.5.

Update: June 6, 2024 - Base HP growth Reduced: 36 → 32.

- Infernal Resilience T2 Health Reduced: +200 → +150.

- Seismic Impact Bersonal brief busy state upon landing Increased: 0.2s → 0.3s.

Update: May 30, 2024 - Added new sprint animations for Abrams.

- Seismic Impact Is now faster to play out.

- Seismic Impact Now has a very brief busy state upon landing.

Update: May 23, 2024 - Fixed Abrams getting stuck on department store facade when using his ult.

- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.

- Siphon Life T1 and T2 Swapped.

- Shoulder Charge Now allows for more steering control.

Update: May 10, 2024 - Reduced chances that Seismic Impact gets stuck on geometry during the downward phase.
Update: May 3, 2024 - Base health Increased: 550 → 600.

- Siphon Life DPS Increased: 24 → 35.

Trivia[edit | edit source]

  • Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.
  • Abrams is voiced by professional wrestler Samoa Joe.

Category:Heroes