Headhunter: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m Removed cooldown icon from passive (now integrated in infobox template) |
||
Line 15: | Line 15: | ||
| souls = 3,500 | | souls = 3,500 | ||
| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]]. | | passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]]. | ||
| passive1_cooldown = | | passive1_cooldown = 6s | ||
| passive1_stat1 = +140 Bonus Head Shot Damage | | passive1_stat1 = +140 Bonus Head Shot Damage | ||
| passive1_stat2 = 8% Heal per Headshot | | passive1_stat2 = 8% Heal per Headshot |
Revision as of 05:13, 10 October 2024
Headhunter | |||||||
---|---|---|---|---|---|---|---|
Cost | 3,500 | ||||||
Tier | 3 | ||||||
Shop Bonus | +14% Weapon Damage | ||||||
COMPONENTS: Headshot Booster | |||||||
+15% Weapon Damage | |||||||
+150 Bullet Shield Health | |||||||
+5% Fire Rate | |||||||
Passive | 6s | ||||||
Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
|
Headhunter is a Tier 3 Weapon Item that grants increased Weapon Damage, Bullet Shield Health and Fire Rate. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.
It can be purchased from the Shop for 3,500.
Recommended heroes
Update history
Update | Changes |
---|---|
| |
|