Kinetic Dash: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m Added Update history September 26, 2024 |
||
Line 12: | Line 12: | ||
| item_stat2 = +1.5 [[Health Regen]] | | item_stat2 = +1.5 [[Health Regen]] | ||
| souls = 1,250 | | souls = 1,250 | ||
| passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to | | passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 7s. | ||
| passive1_cooldown = [[File:Cooldown Icon.png|20px]]10.5s | | passive1_cooldown = [[File:Cooldown Icon.png|20px]]10.5s | ||
| passive1_stat1 = + | | passive1_stat1 = +20% '''Fire Rate''' | ||
| passive1_stat2 = +5 '''Temporary Ammo''' | | passive1_stat2 = +5 '''Temporary Ammo''' | ||
| passive1_stat3 = | | passive1_stat3 = 7s Duration | ||
}} | }} | ||
'''Kinetic Dash''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bonus Health]] and [[Health Regen]]. Its passive effect causes a hero's next Dash Jump to cost less [[Stamina]], then grant bonus [[Fire Rate]] and [[Ammo]] until they next reload. | '''Kinetic Dash''' is a Tier 2 Weapon [[Items|Item]] that grants [[Bonus Health]] and [[Health Regen]]. Its passive effect causes a hero's next Dash Jump to cost less [[Stamina]], then grant bonus [[Fire Rate]] and [[Ammo]] until they next reload. | ||
Line 22: | Line 22: | ||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. | ||
{{clear}} | |||
== Update history == | == Update history == | ||
{| | {{Update history table | ||
| | | contents = | ||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
| | *Kinetic Dash: Fire Rate reduced from 25% to 20%. | ||
| | *Kinetic Dash: Fire Rate max duration reduced from 8s to 7s. | ||
}} | |||
| | {{Update history table/row | ||
| | | update = September 12, 2024 | ||
| changes = | |||
| | *All ability and item cooldowns Increased by 6% globally. | ||
| | }} | ||
{{Update history table/row | |||
| | | update = August 29, 2024 | ||
| | | changes = | ||
*Active Fire Rate reduced from 30% to 25%. | |||
| | }} | ||
| | {{Update history table/row | ||
| update = August 15, 2024 | |||
| | | changes = | ||
| | *HP regen increased from 1 to 1.5. | ||
}} | |||
| | {{Update history table/row | ||
| | | update = August 1, 2024 | ||
| changes = | |||
| | *Now gives 1 HP regen. | ||
| | }} | ||
{{Update history table/row | |||
| update = July 18, 2024 | |||
| changes = | |||
*Cooldown reduced from 12s to 10s. | |||
}} | |||
{{Update history table/row | |||
| update = July 11, 2024 | |||
| changes = | |||
*Cooldown reduced from 14s to 12s. | |||
}} | |||
{{Update history table/row | |||
| update = May 19, 2024 | |||
| changes = | |||
*Kinetic Dash passive now has a 14s cooldown. | |||
}} | |||
{{Update history table/row | |||
| update = May 16, 2024 | |||
| changes = | |||
*No longer gives +1 Stamina. | |||
*Now causes your dash-jumps to only require 1 stamina. | |||
}} | |||
}} | |||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 23:56, 26 September 2024
Kinetic Dash | ||||||
---|---|---|---|---|---|---|
Cost | 1,250 | |||||
Tier | 2 | |||||
Shop Bonus | +10% Weapon Damage | |||||
+100 Bonus Health | ||||||
+1.5 Health Regen | ||||||
Passive | 10.5s | |||||
Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
|
Kinetic Dash is a Tier 2 Weapon Item that grants Bonus Health and Health Regen. Its passive effect causes a hero's next Dash Jump to cost less Stamina, then grant bonus Fire Rate and Ammo until they next reload.
It can be purchased from the Shop for 1,250.
Update history
Update | Changes |
---|---|
| |
| |
| |
| |
| |
| |
| |
| |
|