Kinetic Dash: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
Abbegg (talk | contribs)
mNo edit summary
m Added Cooldown Icon
Line 13: Line 13:
| souls                = 1,250
| souls                = 1,250
| passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.
| passive1_description = Your next '''Dash-Jump''' does not cost an extra [[stamina]] and you gain '''[[Fire Rate]]''' and bonus '''[[Ammo]]''' until your next [[reload]]. Lasts up to 8s.
| passive1_cooldown    = 10.5s
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]10.5s
| passive1_stat1      = +25% '''Fire Rate'''
| passive1_stat1      = +25% '''Fire Rate'''
| passive1_stat2      = +5 '''Temporary Ammo'''
| passive1_stat2      = +5 '''Temporary Ammo'''

Revision as of 16:03, 24 September 2024

Kinetic Dash
Cost Souls1,250
Tier 2
Shop Bonus +10% Weapon Damage
+100 Bonus Health
+1.5 Health Regen
Passive 10.5s
Your next Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
+25% Fire Rate
+5 Temporary Ammo
8s Duration


Kinetic Dash is a Tier 2 Weapon Item that grants Bonus Health and Health Regen. Its passive effect causes a hero's next Dash Jump to cost less Stamina, then grant bonus Fire Rate and Ammo until they next reload.

It can be purchased from the Shop for Souls1,250 Souls.

Update history

Patch Changes
Update: September 12, 2024 - All ability and item cooldowns Increased by 6% globally.
Update: August 29, 2024 - Active Fire Rate reduced from 30% to 25%.
Update: August 15, 2024 - HP regen increased from 1 to 1.5.
Update: August 1, 2024 - Now gives 1 HP regen.
Update: July 18, 2024 - Cooldown reduced from 12s to 10s.
Update: July 11, 2024 - Cooldown reduced from 14s to 12s.
Update: May 19, 2024 - Kinetic Dash passive now has a 14s cooldown.
Update: May 16, 2024 - No longer gives +1 Stamina.

-Now causes your dash-jumps to only require 1 stamina.