Headhunter: Difference between revisions

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Snes (talk | contribs)
11-21-2024 lifesteal change
Snes (talk | contribs)
11-21-2024 update
 
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| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
| passive1_description = Landing a [[headshot]] deals bonus damage, heals you for a portion of your Max [[Health|HP]], and briefly grants you bonus [[move speed]].
| passive1_cooldown    = 6s
| passive1_cooldown    = 6s
| passive1_stat1      = +140 Bonus Head Shot Damage
| passive1_stat1      = +130 Bonus Head Shot Damage
| passive1_stat2      = 7% Heal per Headshot
| passive1_stat2      = 7% Heal per Headshot
| passive1_stat3      = +2 m/s Move Speed (Conditional)
| passive1_stat3      = +2 m/s Move Speed (Conditional)

Latest revision as of 17:04, 23 November 2024

Headhunter
Cost Souls3,500
Tier 3
Shop Bonus +14% Weapon Damage
COMPONENTS:
Headshot Booster
+15% Weapon Damage
+150 Bullet Shield Health
+5% Fire Rate
Passive 6s
Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+130 Bonus Head Shot Damage
7% Heal per Headshot
+2 m/s Move Speed (Conditional)
3s Move Speed Duration

Headhunter is a Tier 3 Weapon Item that grants increased Weapon Damage, Bullet Shield Health and Fire Rate. Its passive effect causes headshots to deal bonus damage, heal the user and briefly grant them bonus movement speed.

It can be purchased from the Shop for Souls3,500.

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Update history
Update Changes

September 26, 2024

  • Now requires Headshot Booster.
  • No longer grants +50% Bullet Velocity.
  • Now grants +5% Fire Rate.
  • Fixed not being affected by cooldown reduction.

August 29, 2024