Restorative Shot: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 15: Line 15:
| passive1_cooldown    = 6s
| passive1_cooldown    = 6s
| passive1_stat1      = 40 Healing from [[Heroes]]
| passive1_stat1      = 40 Healing from [[Heroes]]
| passive1_stat2      = 15 Healing from [[NPC|Category:Units]]s
| passive1_stat2      = 15 Healing from [[Category:Units|NPC]]s
}}
}}
'''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Bullet Resist]] and [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[NPC|Category:Units]].  
'''Restorative Shot''' is a Tier 1 Weapon [[Items|Item]] that grants additional [[Bullet Resist]] and [[Weapon Damage]]. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy [[Hero]] or [[Category:Units|NPC]].  


It can be purchased from the [[Shop]] for {{Souls|500}}.
It can be purchased from the [[Shop]] for {{Souls|500}}.

Revision as of 00:46, 30 October 2024

Restorative Shot
Cost Souls500
Tier 1
Shop Bonus +6% Weapon Damage
+7% Bullet Resist
+6% Weapon Damage
Passive 6s
Your next bullet will heal you based on what target you hit.
40 Healing from Heroes
15 Healing from s


Restorative Shot is a Tier 1 Weapon Item that grants additional Bullet Resist and Weapon Damage. Its passive causes a hero's next bullet to heal them for a flat amount every few seconds. The amount of health restored is dependant on whether the bullet hits an enemy Hero or .

It can be purchased from the Shop for Souls500.

Recommended heroes

Update history

Main article: Update history
Update Changes

November 7, 2024

  • No longer grants +7% Bullet Resist.
  • Now grants +90 Bullet Shield.
  • Now procs on orb shots for NPC heal value.

October 24, 2024

  • Weapon Damage reduced from 7% to 6%.
  • Cooldown increased from 5.5s to 6s.

October 10, 2024