Abrams/Update history: Difference between revisions
< Abrams
September 26, 2024 |
m cat |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* Reverted Melee attack speed reduction | |||
* {{AbilityIcon|Shoulder Charge}} can now again use left/right strafe to slightly change direction | |||
* {{AbilityIcon|Shoulder Charge}} now carries momentum at the end of the charge | |||
* {{AbilityIcon|Siphon Life}} spirit scaling increased from 0.3 to 0.36 | |||
* {{AbilityIcon|Infernal Resilience}} Damage Regen reduced from 15% to 14% | |||
* {{AbilityIcon|Infernal Resilience}} Damage Regen duration increased from 18s to 20s | |||
* {{AbilityIcon|Infernal Resilience}} T3 reduced from +8% to +7% | |||
* Fixed an issue where Seismic impact would travel more downwards instead of the facing direction | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Melee attack rate reduced by 15% (time between attacks). | |||
* Gun falloff damage starts at 20m instead of 22m. | |||
* Fixed some cases where {{AbilityIcon|Shoulder Charge}} would do a 180/360 on spell cast. | |||
* Fixed {{AbilityIcon|Shoulder Charge}} sliding against wall surfaces incorrectly. | |||
* Fixed {{AbilityIcon|Seismic Impact}} sometimes getting stuck on objects. | |||
}} | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
* Base health reduced from 600 to 570. | |||
* Health per boon increased from 32 to 34 (1048 vs 1046 total). | |||
* Fixed {{AbilityIcon|Shoulder Charge}} sensitivity bugs that allowed you to turn more than intended. | |||
* {{AbilityIcon|Seismic Impact}} now allows for some very minor movement to help nudge around small objects. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = September 26, 2024 | | update = September 26, 2024 | ||
| changes = | | changes = | ||
* {{HeroIcon|Abrams|Abrams}} now has a new custom heavy melee animation | * {{HeroIcon|Abrams|Abrams}} now has a new custom heavy melee animation. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} reduced from 16% to 15%. | ||
*{{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} T3 reduced from 9% to 8%. | ||
* {{AbilityIcon|Siphon Life | * {{AbilityIcon|Siphon Life}} spirit scaling increased from 0.2 to 0.3. | ||
* Fixed Cases where {{AbilityIcon|Shoulder Charge | * Fixed Cases where {{AbilityIcon|Shoulder Charge}} was unexpectedly 'slamming' in to walls and stairs. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12, 2024 | | update = September 12, 2024 | ||
| changes = | | changes = | ||
* Minor updates to {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Seismic Impact | * Minor updates to {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Seismic Impact}} to resolve some states faster to reduce visual noise. | ||
* Added {{AbilityIcon|Shoulder Charge | * Added {{AbilityIcon|Shoulder Charge}} wall impact effects. | ||
* Added wall impact animation for {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Shoulder Charge | * Added wall impact animation for {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Shoulder Charge}}. | ||
* Lowered gun arm during {{HeroIcon|Abrams|Abram's}}{{sic}} jump animation to not obscure reticle. | * Lowered gun arm during {{HeroIcon|Abrams|Abram's}}{{sic}} jump animation to not obscure reticle. | ||
* Fixed {{AbilityIcon|Seismic Impact | * Fixed {{AbilityIcon|Seismic Impact}} getting stuck on ceilings like in the mid boss room. | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} turn rate reduced a bit. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} reduced from 17% to 16%. | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} stun time reduced from 1s to 0.85s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 29, 2024 | | update = August 29, 2024 | ||
| changes = | | changes = | ||
* Added custom effects for {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Seismic Impact | * Added custom effects for {{HeroIcon|Abrams|Abram's}}{{sic}} {{AbilityIcon|Seismic Impact}} T3 buff. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} Regeneration Time increased from 16s to 18s (this is a nerf). | ||
* Now does pull ups on the zipline once again (this is a buff). | * Now does pull ups on the zipline once again (this is a buff). | ||
* Fixed {{AbilityIcon|Shoulder Charge | * Fixed {{AbilityIcon|Shoulder Charge}} sometimes stunning enemies on stairs. | ||
* Fixed {{AbilityIcon|Seismic Impact | * Fixed {{AbilityIcon|Seismic Impact}} sometimes not going to the area selected. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15, 2024 | | update = August 15, 2024 | ||
| changes = | | changes = | ||
* Improved {{HeroIcon|Abrams}} {{AbilityIcon|Siphon Life | * Improved {{HeroIcon|Abrams}} {{AbilityIcon|Siphon Life}}{{sic}} and {{AbilityIcon|Seismic Impact}} visuals to not obstruct player view as much. | ||
* Remastered {{HeroIcon|Abrams}}, {{HeroIcon|Pocket}}, and {{HeroIcon|Dynamo}} weapon fire sounds. | * Remastered {{HeroIcon|Abrams}}, {{HeroIcon|Pocket}}, and {{HeroIcon|Dynamo}} weapon fire sounds. | ||
* Fixed {{AbilityIcon|Seismic Impact | * Fixed {{AbilityIcon|Seismic Impact}} often not dragging enemies in the air along with you when you are slamming down. | ||
* Fixed {{AbilityIcon|Shoulder Charge | * Fixed {{AbilityIcon|Shoulder Charge}} not always placing enemies in front of you. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} damage reduced from 175 to 150. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 1, 2024 | | update = August 1, 2024 | ||
| changes = | | changes = | ||
* Fixed {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder | * Fixed {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}}{{sic}} and {{AbilityIcon|Siphon Life}}{{sic}} pings not playing the correct VO. | ||
* Fixed {{AbilityIcon|Shoulder Charge | * Fixed {{AbilityIcon|Shoulder Charge}} not stunning the target when colliding with {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}}{{sic}}. | ||
* Fixed some cases where {{AbilityIcon|Shoulder Charge | * Fixed some cases where {{AbilityIcon|Shoulder Charge}} did not stun when hitting a wall. | ||
* Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact | * Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact}}. | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} T3 reduced from +6.5 to +5.5 Weapon Damage. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} damage reduced from 200 to 175. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Added additional voice lines for {{HeroIcon|Abrams}}. | * Added additional voice lines for {{HeroIcon|Abrams}}. | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} now considers {{AbilityIcon|Spectral Wall}} and {{AbilityIcon|Frozen Shelter}} as walls. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} duration to regen increased from 14s to 16s (this is a nerf). | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} damage regenerated reduced from 18% to 17%. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} T3 increased from +8% to +9%. | ||
* Improved reliability of {{AbilityIcon|Seismic Impact | * Improved reliability of {{AbilityIcon|Seismic Impact}}. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} base radius increased from 6m to 9m. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} T1 changed from +4m Impact Radius to -40s Cooldown. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} T3 moved to T2 (was -70s Cooldown). | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} T3 is now Gains {{ItemIcon|Unstoppable}} while in air and 3s after landing. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 11, 2024 | | update = July 11, 2024 | ||
| changes = | | changes = | ||
* Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam | * Fixed ability-based lifesteals not granting life from damage caused to shields (affects things like {{AbilityIcon|Hyper Beam}}{{sic}} T3, {{AbilityIcon|Siphon Life}}{{sic}}, {{AbilityIcon|Scorn}}, {{AbilityIcon|Life Drain}}, {{AbilityIcon|Flog}} and {{AbilityIcon|Concussive Combustion}} T3). | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} speed increased by 25%. | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} distance increased by 15%. | ||
* {{AbilityIcon|Shoulder Charge | * {{AbilityIcon|Shoulder Charge}} now stuns enemies for 1s if it drags them into a wall. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} now provides +1 Health Regen. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} damage regenerated reduced from 20% to 18%. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} T3 changed to +8% damage regenerated. | ||
* Fixed {{AbilityIcon|Siphon Life | * Fixed {{AbilityIcon|Siphon Life}} not healing you against shields. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4, 2024 | | update = July 4, 2024 | ||
| changes = | | changes = | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} T3 is now Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| update = June 20, 2024 | | update = June 20, 2024 | ||
| changes = | | changes = | ||
* Improved misc issues with {{AbilityIcon|Seismic Impact | * Improved misc issues with {{AbilityIcon|Seismic Impact}} collision. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} can be held for up to 3 seconds. Press the ability again anytime to land. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Heroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for {{HeroIcon|Abrams}} or {{HeroIcon|Dynamo}}. | * Heroes HP growth per boon increased by +5 (there are 11 instances of these). This is not done for {{HeroIcon|Abrams}} or {{HeroIcon|Dynamo}}. | ||
* Base health regen reduced from 2 to 1. | * Base health regen reduced from 2 to 1. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} T1 reduced from +2 HP Regen to +1.5. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Base HP growth reduced from 36 to 32. | * Base HP growth reduced from 36 to 32. | ||
* {{AbilityIcon|Infernal Resilience | * {{AbilityIcon|Infernal Resilience}} T2 reduced from +200 Health to +150. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} personal brief busy state upon landing increased from 0.2s to 0.3s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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| changes = | | changes = | ||
* Added new sprint animations for {{HeroIcon|Abrams}}. | * Added new sprint animations for {{HeroIcon|Abrams}}. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} is now faster to play out. | ||
* {{AbilityIcon|Seismic Impact | * {{AbilityIcon|Seismic Impact}} now has a very brief busy state upon landing. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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* Fixed {{HeroIcon|Abrams}} getting stuck on department store facade when using his ult. | * Fixed {{HeroIcon|Abrams}} getting stuck on department store facade when using his ult. | ||
* Adjusted timing of select {{HeroIcon|Abrams}} impact lines to time with either the rise of his leap or the descent accordingly. | * Adjusted timing of select {{HeroIcon|Abrams}} impact lines to time with either the rise of his leap or the descent accordingly. | ||
* {{AbilityIcon|Siphon Life | * {{AbilityIcon|Siphon Life}} T1 and T2 swapped. | ||
* Shoulder charge now allows for a bit more steering control. | * Shoulder charge now allows for a bit more steering control. | ||
}} | }} | ||
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| changes = | | changes = | ||
* Base Health increased from 550 to 600. | * Base Health increased from 550 to 600. | ||
* {{AbilityIcon|Siphon Life | * {{AbilityIcon|Siphon Life}}{{sic}} DPS increased from 24 to 35. | ||
}} | }} | ||
}} | }} | ||
[[Category: | |||
[[Category: | [[Category:Hero changelogs]] | ||
[[Category:Abrams]] |
Latest revision as of 07:13, 14 November 2024
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