Move Speed: Difference between revisions

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add sprint here
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fixed the tables, add info, reformat
 
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[[File:Move speed.png|64px]] '''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move.
'''Move Speed''' is a stat that [[heroes]] start with and can obtain more through [[items]]. Move speed dictates how many meters per second the hero will move.


==Sprint Speed==
== Notes ==
Sprint speed is an additional stat that affects heroes' move speed. This stat is added to a hero's max move speed.
Heroes will accelerate up to base movement speed velocity from a standstill. While firing, there is a 70% movement speed penalty (which can be mitigated by {{ItemIcon|Fleetfoot}}). There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for {{HeroIcon|Grey Talon}} and {{HeroIcon|Warden}}, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s.


Sprinting occurs when a hero is out of combat for five seconds, and persists until entering combat.  
{{HeroIcon|Seven}}'s move speed scales with Spirit Power at 0.02.


{{Stats}}
Move Speed is an important stat in overall [[movement]], as it affects how quickly one can reach their destination.
 
=== Sprint Speed ===
'''Sprint Speed''' is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat or zooming in. Zooming in while sprinting resets the player's speed back to base move speed. Most heroes can obtain sprint through items, but several start with it initially, such as {{HeroIcon|Bebop}} at 3 m/s, {{HeroIcon|Lady Geist}} at 1.5 m/s, and {{HeroIcon|Lash}} at 1 m/s.
 
{{HeroIcon|Wraith}}'s sprint scales with Spirit Power at 0.06.
 
== Sources ==
=== Move Speed ===
{{Item stat table|Move Speed}}
 
=== Sprint Speed ===
{{Item stat table|Sprint Speed}}
 
=== Map Spawns ===
* Power up runes can provide a temporary Movement buff that provides +<b>3</b>m/s Sprint Speed for 160 seconds.
* After taking a teleporter, there is a temporary move speed buff.
 
{{Stat navbox}}

Latest revision as of 08:20, 20 October 2024

Move Speed is a stat that heroes start with and can obtain more through items. Move speed dictates how many meters per second the hero will move.

Notes[edit | edit source]

Heroes will accelerate up to base movement speed velocity from a standstill. While firing, there is a 70% movement speed penalty (which can be mitigated by Fleetfoot). There is no penalty while zooming in. While crouched, all heroes have 4.8 m/s crouch speed not affected by the movement speed penalty, except for Grey Talon and Warden, whose movement speed penalty while firing applies while crouched, becoming 4.4 m/s.

Seven's move speed scales with Spirit Power at 0.02.

Move Speed is an important stat in overall movement, as it affects how quickly one can reach their destination.

Sprint Speed[edit | edit source]

Sprint Speed is a related stat that is conditionally added to a hero's move speed when a hero is out of combat for five seconds, and persists until entering combat or zooming in. Zooming in while sprinting resets the player's speed back to base move speed. Most heroes can obtain sprint through items, but several start with it initially, such as Bebop at 3 m/s, Lady Geist at 1.5 m/s, and Lash at 1 m/s.

Wraith's sprint scales with Spirit Power at 0.06.

Sources[edit | edit source]

Move Speed[edit | edit source]

List of items
NameSoulsCostCategoryStat change
Fleetfoot1,250Weapon+3m/s Move Speed
Burst Fire3,000Weapon+2m/s Move Speed
Heroic Aura3,000Weapon+1m/s Move Speed
Heroic Aura3,000Weapon+2m/s Move Speed
Headhunter3,500Weapon+2m/s Move Speed
Glass Cannon6,200Weapon+1m/s Move Speed
Vampiric Burst6,200Weapon+2m/s Move Speed
Divine Barrier1,250Vitality+2m/s Move Speed
Enduring Speed1,750Vitality+1.1m/s Move Speed
Veil Walker3,000Vitality+4m/s Move Speed
Fortitude3,500Vitality+2m/s Move Speed
Debuff Remover4,250Vitality+3m/s Move Speed
Ethereal Shift3,000Spirit+3m/s Move Speed
Surge of Power3,000Spirit+2m/s Move Speed
Echo Shard6,200Spirit+1m/s Move Speed

Sprint Speed[edit | edit source]

List of items
NameSoulsCostCategoryStat change
Rapid Rounds500Weapon+1m/s Sprint Speed
Alchemical Fire3,000Weapon+1m/s Sprint Speed
Healing Rite500Vitality+2m/s Sprint Speed
Sprint Boots500Vitality+2m/s Sprint Speed
Divine Barrier1,250Vitality+1m/s Sprint Speed
Restorative Locket1,250Vitality+1m/s Sprint Speed
Enduring Speed1,750Vitality+2m/s Sprint Speed
Rescue Beam3,000Vitality+1m/s Sprint Speed
Withering Whip1,250Spirit+1m/s Sprint Speed
Silence Glyph3,000Spirit+1m/s Sprint Speed
Improved Spirit3,500Spirit+1m/s Sprint Speed
Boundless Spirit9,700Spirit+2m/s Sprint Speed

Map Spawns[edit | edit source]

  • Power up runes can provide a temporary Movement buff that provides +3m/s Sprint Speed for 160 seconds.
  • After taking a teleporter, there is a temporary move speed buff.