Escalating Resilience: Difference between revisions

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Line 9: Line 9:
| has_active1          = false
| has_active1          = false
| has_iscomponentof    = false
| has_iscomponentof    = false
| item_stat1          = +14% [[Fire Rate]]
| item_stat1          = +12% [[Fire Rate]]
| item_stat2          = +14% [[Weapon Damage]]
| item_stat2          = +14% [[Weapon Damage]]
| souls                = 3,000
| souls                = 3,000

Latest revision as of 03:32, 10 November 2024

Escalating Resilience
Cost Souls3,000
Tier 3
Shop Bonus +14% Weapon Damage
+12% Fire Rate
+14% Weapon Damage
Passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
40% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration


Escalating Resilience is a Tier 3 Weapon Item that grants increased Fire Rate and Weapon Damage. Its passive effect grants the user additional Bullet Resist every time their bullets hit an enemy hero, up to a maximum.

It can be purchased from the Shop for Souls3,000.

Notes[edit | edit source]

  • Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like Abrams' and Pocket can't gain several stacks in one shot.

Update history[edit | edit source]

Main article: Update history
Update Changes

September 26, 2024

  • Fire Rate reduced from 14% to 12%.

August 29, 2024

  • Max Bullet Resist increased from 36% to 40%.

August 15, 2024

  • Max Bullet Resist increased from 30% to 36%.