Update
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Changes
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November 21, 2024
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November 7, 2024
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- Sticky Bomb damage gained per hero impact increased from 1% to 1.5%
- Sticky Bomb damage gained per hero kill reduced from 5% to 4%
- Sticky Bomb T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff)
- Sticky Bomb now calculates its damage at detonation time rather than cast time (affects item combinations)
- Sticky Bomb now has 2x cast range when used on allies
- Hook damage reduced from 40 to 10
- Hook damage now has spirit scaling of 2x
- Hyper Beam now goes on cooldown for 3 seconds when canceled during precast
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November 1, 2024
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- Sticky Bomb now gains 1% stack on attach[sic] (still gains 5% on target death)
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October 27, 2024
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- Sticky Bomb stacks no longer decrease on death.
- Sticky Bomb now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks).
- Sticky Bomb damage per stack increased from 3% to 5%.
- Sticky Bomb spirit power damage scaling increased from 0.9 to 1.2.
- Sticky Bomb T1 improved from -7.5s to -8s.
- Sticky Bomb Sticky Bomb cooldown reduced from 19s to 18s.
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October 24, 2024
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- Bullet damage growth increased from 0.29 to 0.33.
- No longer gains 1% Bullet Resist per boon.
- Now gains 1% Spirit Resist per boon.
- Sticky Bomb now loses 20% of your stacks on death (rounds up).
- Hook now returns troopers 75% faster than normal.
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October 11, 2024
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- Sticky Bomb no longer has a cap (was 15 stacks).
- Sticky Bomb scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%).
- Sticky Bomb still loses 2 stacks on death.
- Fixed some Hook bugs causing it to sometimes not grab heroes near cover but still in collision range.
- Hook collision against troopers reduced to 12 (default is 33).
- Hook no longer kills troopers (so you can bomb/uppercut/melee them).
- Hyper Beam duration increased from 10s to 11s.
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October 10, 2024
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- Sticky Bomb growth increased from 2.5% to 4% per stack.
- Sticky Bomb now loses 2 stacks on death.
- Sticky Bomb now has 15 max stacks.
- Hook range increased from 25m to 30m.
- Hook now also hits enemy troopers, killing them instantly.
- Fixed some cases where Hook would grab players from around corners.
- Hyper Beam movement slow reduced from 30% to 25%.
- Hyper Beam duration no longer scales with Spirit Power.
- Hyper Beam duration increased from 8s to 10s.
- Exploding Uppercut now applies a 15% Fire Rate slow in the landing radius for 5s. Scales with Spirit Power (0.2).
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September 26, 2024
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- Hook range reduced from 30m to 25m.
- Hyper Beam duration spirit scaling reduced from 0.08 to 0.06.
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September 14, 2024
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September 12, 2024
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- Exploding Uppercut[sic] no longer roots your hero during cast time.
- Can now keep firing if he jumps and his laser is already warmed up.
- Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies.
- Hook range reduced from 35m to 30m.
- Hyper Beam now does splash damage around a 5m area the beam connects to on the ground (can be used to fish heroes out of cover in some areas).
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August 29, 2024
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- Fixed Bebop being able to sprint while his gun is spun up.
- Gun range increased from 30m to 32m.
- Hook now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
- Hyper Beam can now be canceled by using Parry.
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August 15, 2024
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- Fixed Bebop's Sticky Bomb sometimes misfiring.
- Improved visibility of AOE around Bebop while casting Hyper Beam.
- Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m).
- Speed while shooting increased from 55% to 70%.
- Base regen increased from 2.5 to 3.
- Base Bullet Resist increased from 0% to 10%.
- Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max).
- Hook range reduced from 40m to 35m.
- Hook T2 increased from +25m to +30m.
- Exploding Uppercut now has a slight angle limitation to prevent straight-up direction.
- Exploding Uppercut radius increased from 10m to 14m.
- Exploding Uppercut T1 increased from -10s Cooldown to -11s.
- Fixed hooking through veils sometimes not working.
- Sticky Bomb radius increased from 10m to 12m.
- Sticky Bomb can now be cast on self using alt cast hotkey.
- Hyper Beam T2 reduced from +140 to +100.
- Hyper Beam spirit scaling increased from 2.4 to 3.0.
- Hyper Beam turn rate improved by 10%.
- Hyper Beam nearby radius increased from 4.5m to 5m.
- Hyper Beam nearby damage now does 25% less than the full amount.
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August 1, 2024
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- Bullet Resistance growth per boon increased from 2% to 2.5%.
- Sticky Bomb now prioritizes enemies over allies.
- Hyper Beam duration now scales with Spirit (0.08).
- Hyper Beam spirit scaling increased from 2.2 to 2.4.
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July 23, 2024
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- Fixed a recent issue with Bebop gun not using lag compensation correctly when hitting orbs.
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July 18, 2024
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- Base HP regen increased from 1 to 2.5.
- No longer has 24% base bullet resistance.
- Now gains +2% Bullet Resistance per boon (happens 11 times).
- Hook speed reduced from 3000 to 2850.
- Exploding Uppercut[sic] horizontal distance knockback on enemy heroes is reduced from 25m to 20m.
- Fixed enemies being able to use heavy melee to cancel Exploding Uppercut[sic]'s momentum.
- Hyper Beam[sic] is now very wide in the area right in front of the hero, then narrows into the current size a few meters away.
- Hyper Beam[sic] Spirit Power damage scaling increased from 1.96 to 2.2.
- Hyper Beam[sic] T2 increased from +120 to +140.
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July 11, 2024
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July 4, 2024
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June 27, 2024
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June 20, 2024
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- Fixed the unit target UI not showing up for instant-cast abilities ( MoKrill[sic] ult, Lady Geist ult, Bebop bomb).
- Hook hitbox reduced from 36 inches to 33.
- Hyper Beam cooldown increased from 100s to 110s.
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June 13, 2024
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- Sticky Bomb base damage reduced from 130 to 120.
- Hook grab radius reduced from 40 inches to 36.
- Hyper Beam movement and dash slow increased from 30% to 40%.
- Hyper Beam DPS increased from 210 to 220.
- Hyper Beam tracking speed increased by 10%.
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June 6, 2024
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May 30, 2024
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- Hyper Beam[sic] width increased from 2.7m to 2.9m.
- Base bullet armor increased from 20% to 24%.
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May 23, 2024
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- Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (e.g. Bebop Sticky Bomb).
- Sticky Bomb T3 changed from Silence to Disarm.
- Improved Hook hitbox detection to not grab targets that are behind cover.
- Hyper Beam[sic] width increased from 2.5m to 2.7m.
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May 16, 2024
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- Sticky Bomb T3 now applies the silence on cast instead of detonation.
- Sticky Bomb T3 silence duration reduced from 5s to 3.5s.
- Sticky Bomb now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
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May 10, 2024
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- No longer has an innate +15% Spirit Resist.
- Now has innate +20% Bullet Resist.
- Hook cooldown reduced from 27s to 22s.
- Hook T3 reduced from -15s to -12s Cooldown.
- Hook Speed increased from 2700 to 3000.
- Hook Return Speed increased from 1800 to 2200.
- Hyper Beam DPS increased from 180 to 210.
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May 3, 2024
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- Weapon no longer has horizontal/vertical recoil.
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