Bebop/Update history: Difference between revisions
< Bebop
Added Update history October 11, 2024 |
nov 21 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = November 21, 2024 | |||
| changes = | |||
* {{AbilityIcon|Hyper Beam}} T3 reduced from 100/33% for Heroes/Creeps to 80%/25% | |||
* {{AbilityIcon|Exploding Uppercut}} T2 bonus now applies to melee damage too | |||
* {{AbilityIcon|Hook}} can now be canceled by allies with exit key (i.e. space bar, similar to existing {{HeroIcon|Viscous}} {{AbilityIcon|The Cube}}) | |||
}} | |||
{{Update history table/row | |||
| update = November 7, 2024 | |||
| changes = | |||
* {{AbilityIcon|Sticky Bomb}} damage gained per hero impact increased from 1% to 1.5% | |||
* {{AbilityIcon|Sticky Bomb}} damage gained per hero kill reduced from 5% to 4% | |||
* {{AbilityIcon|Sticky Bomb}} T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff) | |||
* {{AbilityIcon|Sticky Bomb}} now calculates its damage at detonation time rather than cast time (affects item combinations) | |||
* {{AbilityIcon|Sticky Bomb}} now has 2x cast range when used on allies | |||
* {{AbilityIcon|Hook}} damage reduced from 40 to 10 | |||
* {{AbilityIcon|Hook}} damage now has spirit scaling of 2x | |||
* {{AbilityIcon|Hyper Beam}} now goes on cooldown for 3 seconds when canceled during precast | |||
}} | |||
{{Update history table/row | |||
| update = November 1, 2024 | |||
| changes = | |||
* {{AbilityIcon|Sticky Bomb}} now gains 1% stack on attach{{sic|Stacks are gained on-hit, not on-attach.}} (still gains 5% on target death) | |||
}} | |||
{{Update history table/row | |||
| update = October 27, 2024 | |||
| changes = | |||
* {{AbilityIcon|Sticky Bomb}} stacks no longer decrease on death. | |||
* {{AbilityIcon|Sticky Bomb}} now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks). | |||
* {{AbilityIcon|Sticky Bomb}} damage per stack increased from 3% to 5%. | |||
* {{AbilityIcon|Sticky Bomb}} spirit power damage scaling increased from 0.9 to 1.2. | |||
* {{AbilityIcon|Sticky Bomb}} T1 improved from -7.5s to -8s. | |||
* {{AbilityIcon|Sticky Bomb}} Sticky Bomb cooldown reduced from 19s to 18s. | |||
}} | |||
{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Bullet damage growth increased from 0.29 to 0.33. | |||
* No longer gains 1% Bullet Resist per boon. | |||
* Now gains 1% Spirit Resist per boon. | |||
* {{AbilityIcon|Sticky Bomb}} now loses 20% of your stacks on death (rounds up). | |||
* {{AbilityIcon|Hook}} now returns troopers 75% faster than normal. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = October 11, 2024 | | update = October 11, 2024 |
Latest revision as of 21:40, 23 November 2024
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