Sharpshooter: Difference between revisions

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| has_active1          = false
| has_active1          = false
| has_iscomponentof    = false
| has_iscomponentof    = false
| item_stat1          = +20% [[Ammo]]
| item_stat1          = -20% [[Reload Time]]
| item_stat2          = +15% Weapon Fall-off Range
| item_stat2          = +15% Weapon Fall-off Range
| item_stat3          = +30% Weapon Zoom
| item_stat3          = +35% Weapon Zoom
| item_stat4          = +200 [[Bullet Shield]] Health
| item_stat4          = +200 [[Bullet Shield]] Health
| item_stat5          = +20% [[Weapon Damage]]
| souls                = 4,250
| souls                = 4,250
| component1_name      = Long Range
| component1_name      = Long Range
| passive1_description = Deal additional [[Weapon Damage]] when beyond a minimum distance from your target.
| passive1_description = Deal additional [[Weapon Damage]] when beyond a minimum distance from your target.
| passive1_cooldown    =
| passive1_stat1      = +50% Weapon Damage (15m Min. Distance)
| passive1_stat1      = +70% Weapon Damage (15m Min. Distance)
}}
}}
'''Sharpshooter''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Ammo]] and [[Bullet Shield]] Health, as well as improves weapon fall-off range and zoom. Its passive effect causes attacks to deal additional [[Weapon Damage]] while the user is far enough away from their target.
'''Sharpshooter''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Weapon Damage]], and [[Bullet Shield]] Health, as well as improves weapon fall-off range and zoom. Its passive effect causes attacks to deal additional [[Weapon Damage]] while the user is far enough away from their target.


It can be purchased from the [[Shop]] for {{Souls|4,250}} [[Souls]].
It can be purchased from the [[Shop]] for {{Souls|4,250}}.


== Recommended heroes ==
== Recommended heroes ==
* {{HeroIcon|Grey Talon}}
* {{HeroIcon|Grey Talon}}
* {{HeroIcon|Vindicta}}
* {{HeroIcon|Vindicta}}
{{clear}}
 
== Update history ==
== Update history ==
{{Update history table
{{Main|Sharpshooter/Update history|l1=Update history}}
| contents =
{{Update history}}
{{Update history table/row
 
| update = September 26, 2024
| changes =
*Fixed falloff reduction not working properly.
}}
{{Update history table/row
| update = September 12, 2024
| changes =
*Bullet Health increased from +175 to +200.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
*Fixed '''Sharpshooter''' showing up in stats for bullet velocity even though it doesn't increase your bullet velocity.
*Now grants +175 Bullet Shield.
*No longer provides bonus headshot damage.
*Weapon damage increased from 60% to 70%.
}}
{{Update history table/row
| update = August 15, 2024
| changes =
*Min distance reduced from 18m to 15m.
}}
{{Update history table/row
| update = July 18, 2024
| changes =  
*Ammo increased from 15% to 20%.
}}
{{Update history table/row
| update = June 20, 2024
| changes =
*Fixed various bugs with [[Headshot Booster]] and '''Sharpshooter'''.
}}
{{Update history table/row
| update = June 6, 2024
| changes =
*Damage falloff bonus reduced from 20% to 15%.
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]

Latest revision as of 19:52, 13 November 2024

Sharpshooter
Cost Souls4,250
Tier 3
Shop Bonus +14% Weapon Damage
COMPONENTS:
Long Range
-20% Reload Time
+15% Weapon Fall-off Range
+35% Weapon Zoom
+200 Bullet Shield Health
+20% Weapon Damage
Passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
+50% Weapon Damage (15m Min. Distance)



Sharpshooter is a Tier 3 Weapon Item that grants increased Weapon Damage, and Bullet Shield Health, as well as improves weapon fall-off range and zoom. Its passive effect causes attacks to deal additional Weapon Damage while the user is far enough away from their target.

It can be purchased from the Shop for Souls4,250.

Recommended heroes[edit | edit source]

Update history[edit | edit source]

Main article: Update history
Update Changes

November 7, 2024

  • Long range Weapon Damage reduced from 70% to 50%.
  • Now grants +20% Weapon Damage.

October 24, 2024

  • No longer grants +20% Ammo.
  • Now has -20% Reload Time.

September 26, 2024

  • Fixed falloff reduction not working properly.