Escalating Exposure: Difference between revisions

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Oct 10th update adjustments.
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{{Infobox item
{{Infobox item
|item_imagefilepath=Escalating Exposure
| item_imagefilepath = Escalating Exposure
|item_name=Escalating Exposure
| item_name = Escalating Exposure
|item_type=Spirit
| item_type = Spirit
|item_tier=4
| item_tier = 4
|has_components=true
| has_components = true
|has_passive1=true
| has_passive1 = true
|has_passive2=false
| has_passive2 = false
|has_active1=false
| has_active1 = false
|has_iscomponentof=false
| has_iscomponentof = false
|item_stat1=+15% [[Spirit Resist]]
| item_stat1 = +15% [[Spirit Resist]]
|item_stat2=+125 [[Bonus Health]]
| item_stat2 = +125 [[Bonus Health]]
|item_stat3=-12% [[Spirit Resist]] on [[Spirit Damage]]
| item_stat3 = -12% [[Spirit Resist]] on [[Spirit Damage]]
|souls=7,450
| souls = 7,450
|component1_name=Mystic Vulnerability
| component1_name = Mystic Vulnerability
|passive1_description=Dealing [[Spirit Damage]] applies a stacking Spirit Amp that increases your [[Spirit Damag]]e to the target.
| passive1_description = Dealing [[Spirit Damage]] applies a stacking Spirit Amp that increases your [[Spirit Damage]] to the target.
|passive1_cooldown=
| passive1_cooldown =  
|passive1_stat1=+5% Spirit Amp per Stack
| passive1_stat1 = +4% Spirit Amp per Stack
|passive1_stat2=12s Duration
| passive1_stat2 = 20 Max Stacks
|passive1_stat3=0.7s Max Frequency per Target
| passive1_stat3 = 12s Duration
|passive1_stat4=20 maximum stacks (120% maximum Spirit Amp)}}
| passive1_stat4 = 0.7s Max Frequency per Target
}}
[[Escalating Exposure]] is a Tier 4 [[Spirit]] [[Item]] that provides [[Spirit Resist]] and [[Bonus Health]] to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals [[Spirit Damage]]. Additionally, it has a passive that applies a stacking [[Spirit Amp]] that increases your Spirit Damage to the target.
[[Escalating Exposure]] is a Tier 4 [[Spirit]] [[Item]] that provides [[Spirit Resist]] and [[Bonus Health]] to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals [[Spirit Damage]]. Additionally, it has a passive that applies a stacking [[Spirit Amp]] that increases your Spirit Damage to the target.


It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|7,450}} (its [[Component]] [[Mystic Vulnerability]] makes up {{Souls|1,250}} of the cost).
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|7,450}} (its [[Component]] {{ItemIcon|Mystic Vulnerability}} makes up {{Souls|1,250}} of the cost).
== Notes ==
*The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt ''after'' the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
**[[Vindicta]] has 5 stacks of Escalating Exposure on an enemy [[Warden]], and she uses [[Vindicta#(4)_Assassinate|Assassinate]] on him. The baseline [[Vindicta#(4)_Assassinate|Assassinate]] on its own is not enough damage to kill the [[Warden]], but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the [[Vindicta#(4)_Assassinate|Assassinate]], it is technically the damage amp which secures the kill, not the [[Vindicta#(4)_Assassinate|Assassinate]]. Thus, [[Vindicta]] will ''not'' receive bonus souls from [[Vindicta#(4)_Assassinate|Assassinate]]'s passive.


== Recommended heroes ==
== Update history ==
 
{{Main|Escalating Exposure/Update history|l1=Update history}}
* {{HeroIcon|Infernus}}
{{Update history}}
{{Clear}}


== Update history ==
{{Item Navbox}}
{{Update history table
| contents =
{{Update history table/row
| update = October 10, 2024
| changes =
* Spirit Resist On Damage reduced from -15% to -12%.
* Amp Per Stack reduced from 6% to 5%.
* Duration reduced from 15s to 12s.
}}
{{Update history table/row
| update = September 26, 2024
| changes =
* Fixed the bonus damage being reduced twice by resistance.
}}
{{Update history table/row
| update = August 29, 2024
| changes =
*Base Spirit Resist reduction increased from -12% to -15%.
}}
}}
{{Item_Navbox}}
[[Category:Items]]

Latest revision as of 02:09, 13 November 2024

Escalating Exposure
Cost Souls7,450
Tier 4
Shop Bonus +16 Spirit Power
COMPONENTS:
Mystic Vulnerability
+15% Spirit Resist
+125 Bonus Health
-12% Spirit Resist on Spirit Damage
Passive
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+4% Spirit Amp per Stack
20 Max Stacks
12s Duration
0.7s Max Frequency per Target

Escalating Exposure is a Tier 4 Spirit Item that provides Spirit Resist and Bonus Health to the purchasing hero, along with reducing the enemy Spirit Resist when the purchasing hero deals Spirit Damage. Additionally, it has a passive that applies a stacking Spirit Amp that increases your Spirit Damage to the target.

It can be purchased from the Shop for Souls7,450 (its Component Mystic Vulnerability makes up Souls1,250 of the cost).

Notes[edit | edit source]

  • The damage amp, and the spirit damage it is amplifying, are applied to the target as separate instances of damage. The damage from the damage amp is dealt after the original spell damage. This has implications for abilities or effects that rely on single instances of damage, for example:
    • Vindicta has 5 stacks of Escalating Exposure on an enemy Warden, and she uses Assassinate on him. The baseline Assassinate on its own is not enough damage to kill the Warden, but the increased damage (due to the 5 stacks) is enough to secure the kill. Since the damage amp from Escalating Exposure is applied after the Assassinate, it is technically the damage amp which secures the kill, not the Assassinate. Thus, Vindicta will not receive bonus souls from Assassinate's passive.

Update history[edit | edit source]

Main article: Update history
Update Changes

October 24, 2024

  • Spirit Amp Per Stack reduced from 5% to 4%.

October 10, 2024

  • Spirit Resist On Damage reduced from -15% to -12%.
  • Amp Per Stack reduced from 6% to 5%.
  • Duration reduced from 15s to 12s.

September 26, 2024

  • Fixed the bonus damage being reduced twice by resistance.