Escalating Resilience: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Escalating Resilience
| item_imagefilepath   = Escalating Resilience
|item_name=Escalating Resilience
| item_name           = Escalating Resilience
|item_type=Weapon
| item_type           = Weapon
|item_tier=3
| item_tier           = 3
|has_components=false
| has_components       = false
|has_passive1=true
| has_passive1         = true
|has_passive2=false
| has_passive2         = false
|has_active1=false
| has_active1         = false
|has_iscomponentof=false
| has_iscomponentof   = false
|item_stat1=+14% [[Fire Rate]]
| item_stat1           = +12% [[Fire Rate]]
|item_stat2=+14% [[Weapon Damage]]
| item_stat2           = +14% [[Weapon Damage]]
|souls=3,000
| souls               = 3,000
|passive1_description=Grants [[Bullet Resist]] when your bullets hit an enemy hero. Each shot can only grant one stack.
| passive1_description = Grants [[Bullet Resist]] when your bullets hit an enemy hero. Each shot can only grant one stack.
|passive1_cooldown=
| passive1_cooldown   =
|passive1_stat1=40% Max Bullet Resist
| passive1_stat1       = 40% Max Bullet Resist
|passive1_stat2=2% Bullet Resist per Stack
| passive1_stat2       = 2% Bullet Resist per Stack
|passive1_stat3=20s Stack Duration
| passive1_stat3       = 20s Stack Duration
}}
}}
'''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased [[Fire Rate]] and [[Weapon Damage]]. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum.


'''Escalating Resilience''' is a Tier 3 Weapon [[Items|Item]] that grants increased Fire Rate and Weapon Damage. Its passive effect grants the user additional [[Bullet Resist]] every time their bullets hit an enemy hero, up to a maximum.
It can be purchased from the [[Shop]] for {{Souls|3,000}}.
 
It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].
 
== Recommended heroes ==
 
*


== Notes ==
== Notes ==
* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams}}' and {{HeroIcon|Pocket}} can't gain several stacks in one shot.


* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams|size=20px}}' and {{HeroIcon|Pocket}} can't gain several stacks in one shot.
== Update history ==
{{Main|Escalating Resilience/Update history|l1=Update history}}
{{Update history}}


== Update history ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
|- style= "background-color:#f0dbbb;"
|'''Patch'''
|'''Changes'''
|-
|[[Update: August 29, 2024|Update: August 29, 2024]]
|
- Passive Max Bullet Resist Increased: 36% > 40%
|}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]

Latest revision as of 03:32, 10 November 2024

Escalating Resilience
Cost Souls3,000
Tier 3
Shop Bonus +14% Weapon Damage
+12% Fire Rate
+14% Weapon Damage
Passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
40% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration


Escalating Resilience is a Tier 3 Weapon Item that grants increased Fire Rate and Weapon Damage. Its passive effect grants the user additional Bullet Resist every time their bullets hit an enemy hero, up to a maximum.

It can be purchased from the Shop for Souls3,000.

Notes[edit | edit source]

  • Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like Abrams' and Pocket can't gain several stacks in one shot.

Update history[edit | edit source]

Main article: Update history
Update Changes

September 26, 2024

  • Fire Rate reduced from 14% to 12%.

August 29, 2024

  • Max Bullet Resist increased from 36% to 40%.

August 15, 2024

  • Max Bullet Resist increased from 30% to 36%.