Escalating Resilience: Difference between revisions

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| has_active1          = false
| has_active1          = false
| has_iscomponentof    = false
| has_iscomponentof    = false
| item_stat1          = +14% [[Fire Rate]]
| item_stat1          = +12% [[Fire Rate]]
| item_stat2          = +14% [[Weapon Damage]]
| item_stat2          = +14% [[Weapon Damage]]
| souls                = 3,000
| souls                = 3,000
Line 23: Line 23:


== Notes ==
== Notes ==
* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams|size=20px}}' and {{HeroIcon|Pocket}} can't gain several stacks in one shot.
* Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like {{HeroIcon|Abrams}}' and {{HeroIcon|Pocket}} can't gain several stacks in one shot.


== Update history ==
== Update history ==
{{Update history table
{{Main|Escalating Resilience/Update history|l1=Update history}}
| contents =
{{Update history}}
{{Update history table/row
 
| update = August 29, 2024
| changes =
*Max Bullet Resist increased from 36% to 40%.
}}
{{Update history table/row
| update = August 15, 2024
| changes =
*Max Bullet Resist increased from 30% to 36%.
}}
{{Update history table/row
| update = July 18, 2024
| changes =
*No longer grants +14% Ammo.
*Stack duration increased from 14s to 20s
}}
{{Update history table/row
| update = July 4, 2024
| changes =
*Now gives +14% Ammo.
}}
{{Update history table/row
| update = June 27, 2024
| changes =
*Stack duration increased from 10s to 14s.
}}
{{Update history table/row
| update = June 13, 2024
| changes =
*Stacks share a duration now and each new stack refreshes it.
*Duration reduced from 15s to 10s.
*Max resistance reduced from 36% to 30%.
}}
{{Update history table/row
| update = May 23, 2024
| changes =
*Max Bullet Resist increased from 30% to 36%.
}}
{{Update history table/row
| update = May 10, 2024
| changes =
*Resist per stack increased from 1% to 2%.
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]

Latest revision as of 03:32, 10 November 2024

Escalating Resilience
Cost Souls3,000
Tier 3
Shop Bonus +14% Weapon Damage
+12% Fire Rate
+14% Weapon Damage
Passive
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
40% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration


Escalating Resilience is a Tier 3 Weapon Item that grants increased Fire Rate and Weapon Damage. Its passive effect grants the user additional Bullet Resist every time their bullets hit an enemy hero, up to a maximum.

It can be purchased from the Shop for Souls3,000.

Notes[edit | edit source]

  • Passive Bullet Resist Stacks can only be gained once per shot, meaning spread fire weapons like Abrams' and Pocket can't gain several stacks in one shot.

Update history[edit | edit source]

Main article: Update history
Update Changes

September 26, 2024

  • Fire Rate reduced from 14% to 12%.

August 29, 2024

  • Max Bullet Resist increased from 36% to 40%.

August 15, 2024

  • Max Bullet Resist increased from 30% to 36%.