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[[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]]
[[File:Image 2024-09-14 031427710.png|right|thumb|The Rejuvenator.]]
The '''Rejuvenator''' is a rune that spawns above the ''[[Mid-Boss]]'' after it is slain. It appears as a large, green crystal. After the ''Mid-Boss'' is killed, the Rejuvenator descends and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a Heavy [[Melee attack|melee attack]], granting their team the "Rejuvenation Credit" buff.
The '''Rejuvenator''' is a rune that spawns above the ''[[Mid-Boss]]'' after it is slain. It appears as a large, green crystal. After the ''Mid-Boss'' is killed, the Rejuvenator descends over {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}}s and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a Heavy [[Melee attack|melee attack]], granting their team the "Rejuvenation Credit" buff.


==Rejuvenation Credit==
== Rejuvenation Credit ==
Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts three minutes or until death, whichever comes first.
Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts {{#invoke:GenericData|get_rejuv_param|RejuvinatorBuffDuration}}s or until respawn, whichever comes first.  


This buff scales up with the number of total mid-boss kills in the match, regardless of the team that killed it.  
When there is {{#invoke:GenericData|get_rejuv_param|RejuvinatorExpirationWarningTiming}}s left, heroes are warned that it will expire soon.


The buff reduces the player' next respawn time, boosts all the team's [[Trooper]] health, and grants heroes a fire rate, max HP, and Move Speed boost:
This buff scales up with the number of total mid-boss deaths in the match, regardless of the team that killed it.


===Buff values===
The buff reduces the player's next respawn time, boosts all the team's [[Trooper]] health, and grants heroes a fire rate, max HP, and Move Speed boost:


{| class="wikitable" style="margin:auto"
=== Buff values ===
<!--See [[Module:GenericData]] for how the {{#invoke}} works-->
{| class="wikitable"
|-
|-
! Source !! Kill 1 !! Kill 2 !! Kill 3+  
! Source !! Death 1 !! Death 2 !! Death 3+  
|-
|-
| Respawn Time|| -40% || -50%  || -60%
| [[Trooper]] health || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|1}}x || x{{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|2}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|3}}x
|-
|-
| Trooper health || +50% || +70%  || +90%
| [[Hero]] Respawn Time|| {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|1}}x || x{{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|2}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|3}}x
|-
|-
| Fire Rate || +20% || +20%   || +20%  
| [[Hero]] Fire Rate || +20% || +20% || +20%
|-
|-
| Maximum Health || +200hp || +200hp  || +200hp   
| [[Hero]] Maximum Health || +200hp || +200hp  || +200hp   
|-
|-
| Move Speed  || +1m/s || +1m/s  || +1m/s  
| [[Hero]] Move Speed  || +1m/s || +1m/s  || +1m/s  
|}
|}


{{Navbox gameplay}}
{{Navbox gameplay}}

Latest revision as of 18:58, 6 November 2024

The Rejuvenator.

The Rejuvenator is a rune that spawns above the Mid-Boss after it is slain. It appears as a large, green crystal. After the Mid-Boss is killed, the Rejuvenator descends over 9s and cannot be claimed until it fully touches the ground. Once it lands, any player in the match can smash it with a Heavy melee attack, granting their team the "Rejuvenation Credit" buff.

Rejuvenation Credit[edit | edit source]

Each player of the team that claims the Rejuvenator will be granted the "Rejuvenation Credit" buff. The buff lasts 180s or until respawn, whichever comes first.

When there is 30s left, heroes are warned that it will expire soon.

This buff scales up with the number of total mid-boss deaths in the match, regardless of the team that killed it.

The buff reduces the player's next respawn time, boosts all the team's Trooper health, and grants heroes a fire rate, max HP, and Move Speed boost:

Buff values[edit | edit source]

Source Death 1 Death 2 Death 3+
Trooper health 1.5x x1.7x 1.9x
Hero Respawn Time 0.6x x0.5x 0.4x
Hero Fire Rate +20% +20% +20%
Hero Maximum Health +200hp +200hp +200hp
Hero Move Speed +1m/s +1m/s +1m/s