Powerup: Difference between revisions

From Deadlock Wiki
Jump to navigation Jump to search
FamousPup (talk | contribs)
m Removed spam
Sylphoid (talk | contribs)
reword, add update history
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
Temporary powerups that spawn on the bridges near the [[Urn]] spawn and dropoff points.
'''Powerups''' are temporary buffs that spawn on the bridges near the [[Urn]] spawn and dropoff points.
 
Exact values are the following:
 
* Gun: +20% [[Fire Rate]] and +40% [[Ammo]] for 160s
* Survival: +400 [[Health|Bonus Health]] and +1% [[Health Regen|Max Health Regen]] for 160s
* Casting: +25 [[Spirit Power]] and +20% Cooldown Reduction for 160s
* Movement: +2 [[Stamina]], +3m/s [[Sprint Speed]], +30% Stamina Regeneration Rate, and +50% zipline boost for 160s
 
These temporary stat increases do not appear in the ingame stats.
 
== Update history ==
{{Update history table
| contents =
{{Update history table/row
| update = September 26, 2024
| changes =
[General Changes]
* Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun'
}}
{{Update history table/row
| update = August 1, 2024
| changes =
[Misc Gameplay]
* Movement Powerup: Stamina regen increased from 20% to 30%
* Movement Powerup: Sprint speed increased from +2 to +3
* Movement Powerup: Zipline bonus increased from 30% to 50%
* Gun Powerup: Ammo increased from +30% to +40%
* Powerup durations increased from 150s to 160s
}}
{{Update history table/row
| update = July 18, 2024
| changes =
[Misc Gameplay]
* Powerup spawn locations moved to the bridges
* Powerup buff duration increased from 130s to 150s
}}
{{Update history table/row
| update = July 11, 2024
| changes =
[General Changes]
* Added new sound effects to picking up powerups and breakable drops
[Misc Gameplay]
* Powerup Bonus duration increased from 100s to 130s
* Movement powerup now grants +20% stamina regeneration
* Fixed Movement powerup not replenishing stamina on pickup
}}
{{Update history table/row
| update = July 4, 2024
| changes =
[Misc Gameplay]
* Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
** Gun: +30% Clip and +20% Fire Rate for 100s
** Survival: +400 Max HP and +1% HP Regen for 100s
** Casting: +20% Cooldown Reduction and +25 Spirit for 100s
** Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s
* Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again
}}
{{Update history table/row
| update = June 27, 2024
| changes =
[Misc Gameplay]
* Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
* At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
** Movement powerup duration increased from 30s to 50s
** Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
** Regeneration powerup duration increased from 25s to 45s
** Stamina powerup duration increased from 80s to 120s
** Cooldown powerup is unchanged
** Clip powerup is unchanged
}}
}}
 
{{Navbox gameplay}}

Latest revision as of 20:26, 20 October 2024

Powerups are temporary buffs that spawn on the bridges near the Urn spawn and dropoff points.

Exact values are the following:

These temporary stat increases do not appear in the ingame stats.

Update history[edit | edit source]

Update Changes

September 26, 2024

[General Changes]

  • Picking up a powerup will now list all the stats they modify in the HUD instead of a generic name like 'Casting' or 'Gun'

August 1, 2024

[Misc Gameplay]

  • Movement Powerup: Stamina regen increased from 20% to 30%
  • Movement Powerup: Sprint speed increased from +2 to +3
  • Movement Powerup: Zipline bonus increased from 30% to 50%
  • Gun Powerup: Ammo increased from +30% to +40%
  • Powerup durations increased from 150s to 160s

July 18, 2024

[Misc Gameplay]

  • Powerup spawn locations moved to the bridges
  • Powerup buff duration increased from 130s to 150s

July 11, 2024

[General Changes]

  • Added new sound effects to picking up powerups and breakable drops

[Misc Gameplay]

  • Powerup Bonus duration increased from 100s to 130s
  • Movement powerup now grants +20% stamina regeneration
  • Fixed Movement powerup not replenishing stamina on pickup

July 4, 2024

[Misc Gameplay]

  • Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
    • Gun: +30% Clip and +20% Fire Rate for 100s
    • Survival: +400 Max HP and +1% HP Regen for 100s
    • Casting: +20% Cooldown Reduction and +25 Spirit for 100s
    • Movement: +2 Stamina, +2 Sprint and +30% zipline boost for 100s
  • Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again

June 27, 2024

[Misc Gameplay]

  • Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
  • At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
    • Movement powerup duration increased from 30s to 50s
    • Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
    • Regeneration powerup duration increased from 25s to 45s
    • Stamina powerup duration increased from 80s to 120s
    • Cooldown powerup is unchanged
    • Clip powerup is unchanged