Melee Charge
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Melee Charge | ||||
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Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+10% Weapon Damage | ||||
+75 Bonus Health | ||||
40% Heavy Melee Distance | ||||
Passive | 16s | |||
Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon weapon instantly or give you up to +100% bonus ammo. Only activates when Bonus Ammo is not full.
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Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage and Bonus Health. Its passive effect causes Heavy Melee attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.
It can be purchased from the Shop for 1,250.
Notes[edit | edit source]
- If the player is reloading when it activates, it will instantly finish the reload. If not reloading, it will grant +100% Bonus Ammo to the magazine instead.
- The bonus damage will only occur if the item activates. If it is on cooldown or bonus ammo is full, the player will not gain the +20% Bonus Heavy Melee Damage.
- The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously.
Update history[edit | edit source]
- Main article: Melee Charge/Update history
Update | Changes |
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