User:Sur/Abrams/es

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Abrams
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Arma
"Caso Cerrado"
Recarga un solo proyectil a la vez. Se puede interrumpir.
DPS 7.79
Munición 9
Balas por segundo 1.67
Tiempo de recarga 0.353s
Vitalidad
Vida máxima 600
Resistencia a balas 0%
Resistencia espiritual 0%
de vel. de movimiento 6.5m/s

Se lanza al combate cuerpo a cuerpo
Abrams tiene el peso y el sustento necesarios para liderar desde el frente, y a menudo embiste contra sus enemigos para dispersarlos. Si sus adversarios desperdician su munición contra él, sus compañeros de retaguardia pueden infligir daño con total impunidad.

Introduction[edit | edit source]

Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.

A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.

Abilities[edit | edit source]

Siphon Life

Drain health from enemies in front of you while they are in the radius.

Radius:
10m
Duration:
4s
Cooldown:
42s
Damage per Second: 35 (Spirit Power#Spirit Power Scalingx0.2)
Heal vs Heroes: 100%
Heal vs Non-Heroes: 50%
Ability Point 1-19s Cooldown
Ability Point 2+2s
Ability Point 5+40 Damage Per Second

Shoulder Charge

Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.

Duration:
1.2s
Cooldown:
35s
Damage: 40 (Spirit Power#Spirit Power Scalingx2.1)
Stun Duration: 0.85s
Ability Point 1-20s Cooldown
Ability Point 2+0.5s Duration
Ability Point 5+5.5 Weapon Damage for 8s after colliding with an enemy
  • At base duration, Shoulder Charge travels approximately 17.5m.
    • At Upgrade 2, this distance is approximately 27.5m.

Infernal Resilience

Regenerate a portion of incoming damage over time.

Damage regenerated: 16%
Regeneration Time: 18s
Health Regen +1
Ability Point 1+1.5 Health Regen
Ability Point 2+150 Health
Ability Point 5+9% Damage regenerated

Seismic Impact

Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press to crash down early.

Cooldown:
150s
Damage: 150 (Spirit Power#Spirit Power Scalingx0.9)
Stun Duration: 1s
Impact Radius: 9m
Ability Point 1-40s Cooldown
Ability Point 2 • Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
Ability Point 5 • On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.
  • At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
    • This is not affected by Ability Range

Stats[edit | edit source]

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Background[edit | edit source]

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Changelog[edit | edit source]

Patch Changes
Update: September 12, 2024 - Seismic Impact Getting stuck on ceilings like in the mid boss room.

- Shoulder Charge Turn rate Reduced a bit.

- Infernal Resilience Reduced: 17% → 16%.

- Shoulder Charge Stun time Reduced: 1s → 0.85s.

Update: August 29, 2024 - Infernal Resilience Regeneration time Increased: 16s → 18s (this is a nerf).

- Abrams now does pull ups while using the Zipline (this is a buff).

- Fixed Shoulder Charge Sometimes stunning enemies on stairs.

- Fixed Seismic Impact Sometimes not going to the area selected.

Update: August 15, 2024 - Improved Siphon Life and Seismic Impact visuals to not obstruct player view as much.

- Remastered Abrams, Pocket, and Dynamo weapon fire sounds.

- Fixed Seismic Impact Often not dragging down enemies in the air along with you while you are slamming down.

- Fixed Shoulder Charge Not always placing enemies in front of you.

- Seismic Impact Damage Reduced: 175 → 150.

Update: August 1, 2024 - Fixed Shoulder Charge and Siphon Life Pings not playing the correct VO.

- Fixed Shoulder Charge Not stunning the target when colliding with Kelvin's Frozen Shelter.

- Fixed some cases where Shoulder Charge did not stun when hitting a wall.

- Fixed enemies being able to double jump out of Seismic Impact.

- Shoulder Charge T3 Weapon damage Reduced: +6.5 → +5.5.

- Seismic Impact Damage Reduced: 200 → 175.

Update: July 18, 2024 - Added additional voice lines for Abrams.

- Shoulder Charge Now considers Spectral Wall and Frozen Shelter as walls.

- Infernal Resilience Duration to regen Increased: 14s → 16s (this is a nerf).

- Infernal Resilience Damage regenerated Reduced: 18% → 17%.

- Infernal Resilience T3 Increased: +8% → +9%.

- Improved reliability of Seismic Impact.

- Seismic Impact Base radius Increased: 6m → 9m.

- Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown.

- Seismic Impact T3 Moved to T2 (was -70s Cooldown).

- Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing.

Update: July 11, 2024 - Shoulder Charge Speed Increased by 25%.

- Shoulder Charge Distance Increased by 15%.

- Shoulder Charge Now stuns enemies for 1s on collision with a wall.

- Infernal Resilience Now provides +1 Health Regen.

- Infernal Resilience Damage regenerated Reduced: 20% → 18%.

- Infernal Resilience T3 Changed: +8% Damage Regenerated.

- Fixed Siphon Life Not healing against shields.

Update: July 4, 2024 - Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s.
Update: June 27, 2024 - Improved Abrams animation while hovering in the air during his Seismic Impact and adjusted the downward acceleration animation.
Update: June 20, 2024 - Improved misc issues with Seismic Impact collision.

- Seismic Impact Can be held for up to 3s (press the ability again anytime to land).

Update: June 13, 2024 - Base health regen Reduced: 2 → 1.

- Infernal Resilience T1 regen Reduced: +2 → +1.5.

Update: June 6, 2024 - Base HP growth Reduced: 36 → 32.

- Infernal Resilience T2 Health Reduced: +200 → +150.

- Seismic Impact Bersonal brief busy state upon landing Increased: 0.2s → 0.3s.

Update: May 30, 2024 - Added new sprint animations for Abrams.

- Seismic Impact Is now faster to play out.

- Seismic Impact Now has a very brief busy state upon landing.

Update: May 23, 2024 - Fixed Abrams getting stuck on department store facade when using his ult.

- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.

- Siphon Life T1 and T2 Swapped.

- Shoulder Charge Now allows for more steering control.

Update: May 10, 2024 - Reduced chances that Seismic Impact gets stuck on geometry during the downward phase.
Update: May 3, 2024 - Base health Increased: 550 → 600.

- Siphon Life DPS Increased: 24 → 35.

Trivia[edit | edit source]

  • Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.