Update
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Changes
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November 10, 2024
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November 7, 2024
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- Bullet velocity increased from 411 to 525
- Time Wall no longer has charges
- Time Wall no longer deals 10% Max Health Damage
- Time Wall cooldown reduced from 37s to 25s
- Time Wall T2 is now Deals 10% Max Health Damage
- Kinetic Carbine Max Damage Amp increased from 85% to 100%
- Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)
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November 1, 2024
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- Time Wall T3 silence duration reduced from 3s to 2.5s
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October 27, 2024
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- Pulse Grenade Pulse Grenade T3 reduced from +1m per Pulse to +0.75m
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October 24, 2024
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October 10, 2024
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September 26, 2024
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September 12, 2024
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August 29, 2024
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August 15, 2024
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August 1, 2024
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- Fixed Paradoxical Swap[sic] sometimes putting players behind walls.
- Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
- Bullet (and Kinetic Carbine) projectile speed reduced by 10%.
- Ammo count reduced from 54 to 45.
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July 18, 2024
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July 11, 2024
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June 27, 2024
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June 20, 2024
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June 6, 2024
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May 30, 2024
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May 23, 2024
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May 16, 2024
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- Fixed Time Wall damaging units that don't move multiple times instead of once per walk through.
- Kinetic Carbine T3 reduced from +75% to +50%.
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May 10, 2024
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