User:Sur/Abrams/es


Abrams
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Arma
"Caso Cerrado"
Recarga un solo proyectil a la vez. Se puede interrumpir.
DPS 7.79
Munición 9
Balas por segundo 1.67
Tiempo de recarga 0.353s
Vitalidad
Vida máxima 600
Resistencia a balas 0%
Resistencia espiritual 0%
de vel. de movimiento 6.5m/s

Se lanza al combate cuerpo a cuerpo
Abrams tiene el peso y el sustento necesarios para liderar desde el frente, y a menudo embiste contra sus enemigos para dispersarlos. Si sus adversarios desperdician su munición contra él, sus compañeros de retaguardia pueden infligir daño con total impunidad.

Introduction edit

Abrams is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off.

A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on.

Abilities edit

Siphon Life
 
 

Drain health from enemies in front of you while they are in the radius.

Radius:
10m
Duration:
4s
Cooldown:
42s
Damage per Second: 35 ( x0.2)
Heal vs Heroes: 100%
Heal vs Non-Heroes: 50%
  1-19s Cooldown
  2+2s
  5+40 Damage Per Second

Shoulder Charge
 
 

Charge forward, colliding with enemies and dragging them along. Hitting a wall will Stun enemies caught by Abrams. Speed increased after colliding with enemy Heroes.

Duration:
1.2s
Cooldown:
35s
Damage: 40 ( x2.1)
Stun Duration: 0.85s
  1-20s Cooldown
  2+0.5s Duration
  5+5.5 Weapon Damage for 8s after colliding with an enemy
  • At base duration, Shoulder Charge travels approximately 17.5m.
    • At Upgrade 2, this distance is approximately 27.5m.

Infernal Resilience
 
 

Regenerate a portion of incoming damage over time.

Damage regenerated: 16%
Regeneration Time: 18s
Health Regen +1
  1+1.5 Health Regen
  2+150 Health
  5+9% Damage regenerated

Seismic Impact
 
 

Leap high into the air and choose a ground location to crash into. When you hit the ground, all enemies in the radius are damaged and stunned. Press   to crash down early.

Cooldown:
150s
Damage: 150 ( x0.9)
Stun Duration: 1s
Impact Radius: 9m
  1-40s Cooldown
  2 • Gain 100 Max HP and 15% Fire Rate per hero hit. Lasts 25s.
  5 • On cast, become Immune to Stun, Silence, Sleep, Root, and Disarm. Expires 3s after landing.
  • At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact.
    • This is not affected by Ability Range

Stats edit

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Background edit

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Changelog edit

Patch Changes
Update: September 12, 2024 -   Seismic Impact Getting stuck on ceilings like in the mid boss room.

-  Shoulder Charge Turn rate Reduced a bit.

-  Infernal Resilience Reduced: 17% → 16%.

-   Shoulder Charge Stun time Reduced: 1s → 0.85s.

Update: August 29, 2024 -   Infernal Resilience Regeneration time Increased: 16s → 18s (this is a nerf).

- Abrams now does pull ups while using the Zipline (this is a buff).

- Fixed   Shoulder Charge Sometimes stunning enemies on stairs.

- Fixed   Seismic Impact Sometimes not going to the area selected.

Update: August 15, 2024 - Improved   Siphon Life and   Seismic Impact visuals to not obstruct player view as much.

- Remastered Abrams, Pocket, and Dynamo weapon fire sounds.

- Fixed   Seismic Impact Often not dragging down enemies in the air along with you while you are slamming down.

- Fixed   Shoulder Charge Not always placing enemies in front of you.

-   Seismic Impact Damage Reduced: 175 → 150.

Update: August 1, 2024 - Fixed   Shoulder Charge and   Siphon Life Pings not playing the correct VO.

- Fixed   Shoulder Charge Not stunning the target when colliding with Kelvin's   Frozen Shelter.

- Fixed some cases where   Shoulder Charge did not stun when hitting a wall.

- Fixed enemies being able to double jump out of   Seismic Impact.

-   Shoulder Charge T3 Weapon damage Reduced: +6.5 → +5.5.

-   Seismic Impact Damage Reduced: 200 → 175.

Update: July 18, 2024 - Added additional voice lines for Abrams.

-   Shoulder Charge Now considers   Spectral Wall and   Frozen Shelter as walls.

-   Infernal Resilience Duration to regen Increased: 14s → 16s (this is a nerf).

-   Infernal Resilience Damage regenerated Reduced: 18% → 17%.

-   Infernal Resilience T3 Increased: +8% → +9%.

- Improved reliability of   Seismic Impact.

-   Seismic Impact Base radius Increased: 6m → 9m.

-   Seismic Impact T1 Changed: +4m Impact Radius → -40s Cooldown.

-   Seismic Impact T3 Moved to T2 (was -70s Cooldown).

-   Seismic Impact T3 Changed: Now gains unstoppable while in air and 3s after landing.

Update: July 11, 2024 -   Shoulder Charge Speed Increased by 25%.

-   Shoulder Charge Distance Increased by 15%.

-   Shoulder Charge Now stuns enemies for 1s on collision with a wall.

-   Infernal Resilience Now provides +1 Health Regen.

-   Infernal Resilience Damage regenerated Reduced: 20% → 18%.

-   Infernal Resilience T3 Changed: +8% Damage Regenerated.

- Fixed   Siphon Life Not healing against shields.

Update: July 4, 2024 -   Seismic Impact T3 Changed: Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s.
Update: June 27, 2024 - Improved Abrams animation while hovering in the air during his   Seismic Impact and adjusted the downward acceleration animation.
Update: June 20, 2024 - Improved misc issues with   Seismic Impact collision.

-   Seismic Impact Can be held for up to 3s (press the ability again anytime to land).

Update: June 13, 2024 - Base health regen Reduced: 2 → 1.

-   Infernal Resilience T1 regen Reduced: +2 → +1.5.

Update: June 6, 2024 - Base HP growth Reduced: 36 → 32.

-   Infernal Resilience T2 Health Reduced: +200 → +150.

-   Seismic Impact Bersonal brief busy state upon landing Increased: 0.2s → 0.3s.

Update: May 30, 2024 - Added new sprint animations for Abrams.

-   Seismic Impact Is now faster to play out.

-   Seismic Impact Now has a very brief busy state upon landing.

Update: May 23, 2024 - Fixed Abrams getting stuck on department store facade when using his ult.

- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly.

-   Siphon Life T1 and T2 Swapped.

-   Shoulder Charge Now allows for more steering control.

Update: May 10, 2024 - Reduced chances that   Seismic Impact gets stuck on geometry during the downward phase.
Update: May 3, 2024 - Base health Increased: 550 → 600.

-   Siphon Life DPS Increased: 24 → 35.

Trivia edit

  • Abrams during Deadlock Pre-Alpha (Neon Prime) was named Atlas.