Melee Charge

Revision as of 00:18, 27 September 2024 by Abbegg (talk | contribs) (Added Update history September 26, 2024)
Melee Charge
Cost Souls1,250
Tier 2
Shop Bonus +10% Weapon Damage
+15% Weapon Damage
+100 Bonus Health
+1 Health Regen
40% Heavy Melee Distance
Passive 10s
Your next Heavy Melee attack against an enemy deals increased damage and reloads your weapon weapon instantly.
+20% Bonus Heavy Melee Damage



Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.

It can be purchased from the Shop for Souls1,250.

Update history

Update Changes

September 26, 2024

  • Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
  • Cooldown increased from 8.5s to 10s.

September 12, 2024

  • All ability and item cooldowns Increased by 6% globally.
  • Charge distance bonus is moved to innate section.
  • Passive now has a 8s cooldown.
  • When passive triggers, you deal bonus +20% Melee Damage.
  • Now gives a UI indication when reload procs.

August 29, 2024

  • Now grants +1 HP regen.

July 11, 2024

  • Bonus health increased from 75 to 100.

June 27, 2024

  • Weapon Damage increased from 10% to 15%.

June 23, 2024

  • No longer grants +15% Melee Damage.

June 20, 2024

  • Introduced.