Melee Charge
- All ability and item cooldowns Increased by 6% globally.
Melee Charge | ||||
---|---|---|---|---|
Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 8.5s | |||
Your next Heavy Melee attack against an enemy deals increased damage and reloads your weapon weapon instantly.
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Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.
Update history
Patch | Changes |
Update: September 12, 2024 | - All ability and item cooldowns Increased by 6% globally.
- Charge distance bonus is moved to innate section. - Passive now has a 8s cooldown. - When passive triggers, you deal bonus +20% Melee Damage. - Now gives a UI indication when reload procs. |
Update: August 29, 2024 | - Now grants +1 HP regen. |
Update: July 11, 2024 | - Bonus health increased from 75 to 100. |
Update: June 27, 2024 | - Weapon Damage increased from 10% to 15%. |
Update: June 23, 2024 | - No longer grants +15% Melee Damage. |
Update: June 20, 2024 | - Introduced. |