Paradox/Update history

Revision as of 22:18, 23 November 2024 by Mandon (talk | contribs) (nov 21)
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Update Changes

November 21, 2024

November 13, 2024

  • Time Wall Time Stop duration reduced from 0.7s to 0.6s
  • Time Wall duration reduced from 7s to 6s

November 10, 2024

November 7, 2024

  • Bullet velocity increased from 411 to 525
  • Time Wall no longer has charges
  • Time Wall no longer deals 10% Max Health Damage
  • Time Wall cooldown reduced from 37s to 25s
  • Time Wall T2 is now Deals 10% Max Health Damage
  • Kinetic Carbine Max Damage Amp increased from 85% to 100%
  • Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)

November 1, 2024

  • Time Wall T3 silence duration reduced from 3s to 2.5s

October 27, 2024

  • Pulse Grenade Pulse Grenade T3 reduced from +1m per Pulse to +0.75m

October 24, 2024

October 10, 2024

September 26, 2024

September 12, 2024

August 29, 2024

August 15, 2024

August 1, 2024

  • Fixed Paradoxical Swap[sic] sometimes putting players behind walls.
  • Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
  • Bullet (and Kinetic Carbine) projectile speed reduced by 10%.
  • Ammo count reduced from 54 to 45.

July 18, 2024

July 11, 2024

June 27, 2024

June 20, 2024

June 6, 2024

May 30, 2024

May 23, 2024

May 16, 2024

  • Fixed Time Wall damaging units that don't move multiple times instead of once per walk through.
  • Kinetic Carbine T3 reduced from +75% to +50%.

May 10, 2024