Update
|
Changes
|
November 21, 2024
|
|
November 13, 2024
|
- Time Wall Time Stop duration reduced from 0.7s to 0.6s
- Time Wall duration reduced from 7s to 6s
|
November 10, 2024
|
|
November 7, 2024
|
- Bullet velocity increased from 411 to 525
- Time Wall no longer has charges
- Time Wall no longer deals 10% Max Health Damage
- Time Wall cooldown reduced from 37s to 25s
- Time Wall T2 is now Deals 10% Max Health Damage
- Kinetic Carbine Max Damage Amp increased from 85% to 100%
- Paradoxical Swap time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)
|
November 1, 2024
|
- Time Wall T3 silence duration reduced from 3s to 2.5s
|
October 27, 2024
|
- Pulse Grenade Pulse Grenade T3 reduced from +1m per Pulse to +0.75m
|
October 24, 2024
|
|
October 10, 2024
|
|
September 26, 2024
|
|
September 12, 2024
|
|
August 29, 2024
|
|
August 15, 2024
|
|
August 1, 2024
|
- Fixed Paradoxical Swap[sic] sometimes putting players behind walls.
- Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
- Bullet (and Kinetic Carbine) projectile speed reduced by 10%.
- Ammo count reduced from 54 to 45.
|
July 18, 2024
|
|
July 11, 2024
|
|
June 27, 2024
|
|
June 20, 2024
|
|
June 6, 2024
|
|
May 30, 2024
|
|
May 23, 2024
|
|
May 16, 2024
|
- Fixed Time Wall damaging units that don't move multiple times instead of once per walk through.
- Kinetic Carbine T3 reduced from +75% to +50%.
|
May 10, 2024
|
|