Paradox/Update history

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Revision as of 18:54, 29 September 2024 by DuskBOT (talk | contribs) (→‎top: clean up, replaced: {{AbilityIcon|Bullet Dance|Haze}} → {{AbilityIcon|Bullet Dance}} (54))
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Update Changes

September 26, 2024

September 12, 2024

August 29, 2024

August 15, 2024

August 1, 2024

  • Fixed Paradoxical Swap[sic] sometimes putting players behind walls.
  • Kinetic Carbine Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off.
  • Bullet (and Kinetic Carbine) projectile speed reduced by 10%.
  • Ammo count reduced from 54 to 45.

July 18, 2024

July 11, 2024

June 27, 2024

June 20, 2024

June 6, 2024

May 30, 2024

May 23, 2024

May 16, 2024

  • Fixed Time Wall damaging units that don't move multiple times instead of once per walk through.
  • Kinetic Carbine T3 reduced from +75% to +50%.

May 10, 2024