Update
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Changes
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September 26, 2024
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- Bebop range reduced from 30m to 25m
- Bebop duration spirit scaling reduced from 0.08 to 0.06
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September 14, 2024
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- Bebop cooldown increased from 117 to 130.
- Bebop T1 reduced from -38s to -30s.
- Bebop end radius reduced from 5m to 4m.
- Bebop slow reduced from 40% to 30%.
- Bebop DPS reduced from 220 to 205.
- Bebop DPS spirit scaling reduced from 3 to 2.7.
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September 12, 2024
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- Bebop[sic] no longer roots your hero during cast time.
- Can now keep firing if he jumps and his laser is already warmed up.
- Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies.
- Bebop range reduced from 35m to 30m.
- Bebop now does splash damage around a 5m area the beam connects to on the ground (can be used to fish heroes out of cover in some areas).
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August 29, 2024
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- Fixed Bebop being able to sprint while his gun is spun up.
- Gun range increased from 30m to 32m.
- Bebop now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
- Bebop can now be canceled by using Parry.
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August 15, 2024
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- Fixed Bebop's Bebop sometimes misfiring.
- Improved visibility of AOE around Bebop while casting Bebop.
- Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m).
- Speed while shooting increased from 55% to 70%.
- Base regen increased from 2.5 to 3.
- Base Bullet Resist increased from 0% to 10%.
- Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max).
- Bebop range reduced from 40m to 35m.
- Bebop T2 increased from +25m to +30m.
- Bebop now has a slight angle limitation to prevent straight-up direction.
- Bebop radius increased from 10m to 14m.
- Bebop T1 increased from -10s Cooldown to -11s.
- Fixed hooking through veils sometimes not working.
- Bebop radius increased from 10m to 12m.
- Bebop can now be cast on self using alt cast hotkey.
- Bebop T2 reduced from +140 to +100.
- Bebop spirit scaling increased from 2.4 to 3.0.
- Bebop turn rate improved by 10%.
- Bebop nearby radius increased from 4.5m to 5m.
- Bebop nearby damage now does 25% less than the full amount.
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August 1, 2024
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- Bullet Resistance growth per boon increased from 2% to 2.5%.
- Bebop now prioritizes enemies over allies.
- Bebop duration now scales with Spirit (0.08).
- Bebop spirit scaling increased from 2.2 to 2.4.
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July 23, 2024
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- Fixed a recent issue with Bebop gun not using lag compensation correctly when hitting orbs.
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July 18, 2024
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- Base HP regen increased from 1 to 2.5.
- No longer has 24% base bullet resistance.
- Now gains +2% Bullet Resistance per boon (happens 11 times).
- Bebop speed reduced from 3000 to 2850.
- Bebop[sic] horizontal distance knockback on enemy heroes is reduced from 25m to 20m.
- Fixed enemies being able to use heavy melee to cancel Bebop[sic]'s momentum.
- Bebop[sic] is now very wide in the area right in front of the hero, then narrows into the current size a few meters away.
- Bebop[sic] Spirit Power damage scaling increased from 1.96 to 2.2.
- Bebop[sic] T2 increased from +120 to +140.
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July 11, 2024
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July 4, 2024
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June 27, 2024
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- Fixed a bug where pinging Bebop's Bebop and Bebop abilities would call the wrong ability name.
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June 20, 2024
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- Fixed the unit target UI not showing up for instant-cast abilities ( MoKrill[sic] ult, Lady Geist ult, Bebop bomb).
- Bebop hitbox reduced from 36 inches to 33.
- Bebop cooldown increased from 100s to 110s.
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June 13, 2024
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- Bebop base damage reduced from 130 to 120.
- Bebop grab radius reduced from 40 inches to 36.
- Bebop movement and dash slow increased from 30% to 40%.
- Bebop DPS increased from 210 to 220.
- Bebop tracking speed increased by 10%.
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June 6, 2024
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- Bebop slow now affects stamina dashes.
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May 30, 2024
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- Bebop[sic] width increased from 2.7m to 2.9m.
- Base bullet armor increased from 20% to 24%.
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May 23, 2024
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- Fixed a few unit target abilities that could sometimes select a target behind a nearby wall (e.g. Bebop Bebop).
- Bebop T3 changed from Silence to Disarm.
- Improved Bebop hitbox detection to not grab targets that are behind cover.
- Bebop[sic] width increased from 2.5m to 2.7m.
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May 16, 2024
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- Bebop T3 now applies the silence on cast instead of detonation.
- Bebop T3 silence duration reduced from 5s to 3.5s.
- Bebop now uses a new instant cast mechanism. When you are in range there is a valid target indicator.
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May 10, 2024
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- No longer has an innate +15% Spirit Resist.
- Now has innate +20% Bullet Resist.
- Bebop cooldown reduced from 27s to 22s.
- Bebop T3 reduced from -15s to -12s Cooldown.
- Bebop Speed increased from 2700 to 3000.
- Bebop Return Speed increased from 1800 to 2200.
- Bebop DPS increased from 180 to 210.
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May 3, 2024
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- Weapon no longer has horizontal/vertical recoil.
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