Melee Charge: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m Added Update history September 26, 2024 |
||
Line 1: | Line 1: | ||
{{Infobox item | {{Infobox item | ||
| item_imagefilepath = Melee Charge | | item_imagefilepath = Melee Charge | ||
Line 16: | Line 15: | ||
| souls = 1,250 | | souls = 1,250 | ||
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and '''reloads your weapon weapon instantly'''. | | passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and '''reloads your weapon weapon instantly'''. | ||
| passive1_cooldown = [[File:Cooldown Icon.png|20px]] | | passive1_cooldown = [[File:Cooldown Icon.png|20px]]10s | ||
| passive1_stat1 = +20% Bonus Heavy Melee Damage | | passive1_stat1 = +20% Bonus Heavy Melee Damage | ||
}} | }} | ||
Line 22: | Line 21: | ||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. | ||
{{clear}} | |||
== Update history == | == Update history == | ||
{| | {{Update history table | ||
| | | contents = | ||
{{Update history table/row | |||
| update = September 26, 2024 | |||
| changes = | |||
| | *Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload. | ||
| | *Cooldown increased from 8.5s to 10s. | ||
}} | |||
{{Update history table/row | |||
| update = September 12, 2024 | |||
| changes = | |||
*All ability and item cooldowns Increased by 6% globally. | |||
*Charge distance bonus is moved to innate section. | |||
*Passive now has a 8s cooldown. | |||
*When passive triggers, you deal bonus +20% Melee Damage. | |||
| | *Now gives a UI indication when reload procs. | ||
| | }} | ||
{{Update history table/row | |||
| | | update = August 29, 2024 | ||
| | | changes = | ||
*Now grants +1 HP regen. | |||
| | }} | ||
| | {{Update history table/row | ||
| update = July 11, 2024 | |||
| | | changes = | ||
| | *Bonus health increased from 75 to 100. | ||
}} | |||
| | {{Update history table/row | ||
| | | update = June 27, 2024 | ||
| changes = | |||
*Weapon Damage increased from 10% to 15%. | |||
}} | |||
{{Update history table/row | |||
| update = June 23, 2024 | |||
| changes = | |||
*No longer grants +15% Melee Damage. | |||
}} | |||
{{Update history table/row | |||
| update = June 20, 2024 | |||
| changes = | |||
*Introduced. | |||
}} | |||
}} | |||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]] | [[Category:Items]] |
Revision as of 00:18, 27 September 2024
Melee Charge | ||||
---|---|---|---|---|
1,250 | Weapon Damage
| |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 10s | |||
Your next Heavy Melee attack against an enemy deals increased damage and reloads your weapon weapon instantly.
|
Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.
It can be purchased from the Shop for 1,250.
Update history
Update | Changes |
---|---|
| |
| |
| |
| |
| |
| |
|