Breakables: Difference between revisions
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[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | [[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | ||
Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns | Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns. | ||
Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are [[Souls#Unsecured_Souls|Unsecured]] Souls. | Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are [[Souls#Unsecured_Souls|Unsecured]] Souls. |
Revision as of 04:27, 25 September 2024
Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a golden urn, a minor permanent buff. They include boxes, crates and urns.
Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.
Soul Values
- Soul Value: Value of the target at the time = 0m
- Soul Gain: How the value changes over the time of the match, measured in minutes
- 10m/20m/30m: Value of the target at certain game times
Source | Soul Value | Soul Gain (/m) | 10m | 20m | 30m | 40m | 50m |
---|---|---|---|---|---|---|---|
Crates | 36 | +3s | 66 | 96 | 126 | 156 | 186 |
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