Melee Charge: Difference between revisions
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|passive1_description=Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''. | |passive1_description=Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''. | ||
|passive1_cooldown=8.5s | |passive1_cooldown=8.5s | ||
| | |passive1_stat1=+20% Bonus Heavy Melee Damage | ||
}} | }} | ||
Revision as of 17:18, 19 September 2024
Melee Charge | ||||
---|---|---|---|---|
Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 8.5s | |||
Increases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.
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Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.
It can be purchased from the Shop for 1,250 Souls.
Update history
08-29-2024 Update
- New: Now grants +1 Health Regen