Toxic Bullets: Difference between revisions

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Sayoneri (talk | contribs)
m Fixed statbox health label
Sayoneri (talk | contribs)
m Fixed health label in statbox
Line 8: Line 8:
|has_active1=false
|has_active1=false
|has_iscomponentof=false
|has_iscomponentof=false
|item_stat1=+100 [[Max Health]]|souls = 3000
|item_stat1=+100 [[Bonus Health]]|souls = 3000
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target.
|passive1_cooldown=
|passive1_cooldown=

Revision as of 17:05, 12 September 2024

Toxic Bullets
Cost Souls3000
Tier 3
Shop Bonus +14% Weapon Damage
+100 Bonus Health
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
10.3% Buildup Per Shot


Note: The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%)

Recommended heroes

Update history

08-29-2024 Update

  • Passive Healing Reduction Increased: -55% > -65%
  • Passive Bleed Damage Reduced: 6% > 5%
  • New: Now grants +100 Health