Toxic Bullets: Difference between revisions
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m Fixed statbox health label |
m Fixed health label in statbox |
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Line 8: | Line 8: | ||
|has_active1=false | |has_active1=false | ||
|has_iscomponentof=false | |has_iscomponentof=false | ||
|item_stat1=+100 [[ | |item_stat1=+100 [[Bonus Health]]|souls = 3000 | ||
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target. | |passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target. | ||
|passive1_cooldown= | |passive1_cooldown= |
Revision as of 17:05, 12 September 2024
Toxic Bullets | |||||||
---|---|---|---|---|---|---|---|
Cost | 3000 | ||||||
Tier | 3 | ||||||
Shop Bonus | +14% Weapon Damage | ||||||
+100 Bonus Health | |||||||
Passive | |||||||
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
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Note: The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%)
Recommended heroes
Update history
08-29-2024 Update
- Passive Healing Reduction Increased: -55% > -65%
- Passive Bleed Damage Reduced: 6% > 5%
- New: Now grants +100 Health