Mystic Reverb: Difference between revisions
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m →Known Bugs: added notes on double reverb bug |
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| item_type = Spirit | | item_type = Spirit | ||
| item_tier = 4 | | item_tier = 4 | ||
| souls = 6, | | souls = 6,000 | ||
| has_components = false | | has_components = false | ||
| has_passive1 = true | | has_passive1 = true | ||
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'''Mystic Reverb''' is a Tier 4 [[Spirit]] [[item]] that provides [[Spirit Lifesteal]], [[Spirit Resist]] and bonus [[Ability Range]] to the purchasing hero. Additionally, it has a passive that, when off cooldown, [[Imbue|imbues]] an ability with a slow in a radius around the target and deals additional damage after a delay to enemies around the target. | '''Mystic Reverb''' is a Tier 4 [[Spirit]] [[item]] that provides [[Spirit Lifesteal]], [[Spirit Resist]] and bonus [[Ability Range]] to the purchasing hero. Additionally, it has a passive that, when off cooldown, [[Imbue|imbues]] an ability with a slow in a radius around the target and deals additional damage after a delay to enemies around the target. | ||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|6, | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|6,000}}. | ||
== Notes == | == Notes == |
Latest revision as of 00:55, 1 January 2025
Mystic Reverb | |||||||
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Cost | 6,000 | ||||||
Tier | 4 | ||||||
Shop Bonus | +16 Spirit Power | ||||||
+14% Spirit Lifesteal | |||||||
+14% Spirit Resist | |||||||
+14% Ability Range | |||||||
Passive | 6.25s | ||||||
Imbue an ability to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
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Mystic Reverb is a Tier 4 Spirit item that provides Spirit Lifesteal, Spirit Resist and bonus Ability Range to the purchasing hero. Additionally, it has a passive that, when off cooldown, imbues an ability with a slow in a radius around the target and deals additional damage after a delay to enemies around the target.
It can be purchased from the Shop for 6,000.
Notes[edit | edit source]
- The debuff effect is applied to the first enemy hit. If the imbued ability is an area-of-effect and it hits multiple heroes, only one enemy will receive the debuff.
Known Bugs[edit | edit source]
- The initial reverb damage can kill the primary target, but is non-lethal to secondary targets, leaving them with at least 1 hp remaining.
- If the initial reverb damage kills the primary target, the reverb ability triggers the area damage a second time, effectively doubling the reverb damage.
- Unlike the initial reverb damage, the above "secondary reverb" damage can be lethal to secondary targets, and can in fact kill them.
Recommended heroes[edit | edit source]
- N/A
Update history[edit | edit source]
- Main article: Mystic Reverb/Update history
Update | Changes |
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