Melee Charge: Difference between revisions

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{{Infobox item
{{Infobox item
| item_imagefilepath  = Melee Charge
| item_name            = Melee Charge
| item_name            = Melee Charge
| item_type            = Weapon
| item_type            = Weapon
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| item_stat3          = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
| item_stat3          = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
| souls                = 1,250
| souls                = 1,250
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full.
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''.<br>Only activates when Bonus Ammo is not full.
| passive1_cooldown    = 16s
| passive1_cooldown    = 16s
| passive1_stat1      = +20% Bonus Heavy Melee Damage
| passive1_stat1      = +20% Bonus Heavy Damage
}}
}}
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]] and Bonus [[Health]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.  
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]] and Bonus [[Health]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.  


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{{Update history}}
{{Update history}}


{{Item_Navbox}}
{{Item Navbox}}
[[Category:Items]]

Latest revision as of 20:25, 1 December 2024

Melee Charge
Cost Souls1,250
Tier 2
Shop Bonus +10% Weapon Damage
+10% Weapon Damage
+75 Bonus Health
40% Heavy Melee Distance
Passive 16s
Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon weapon instantly or give you up to +100% bonus ammo.
Only activates when Bonus Ammo is not full.
+20% Bonus Heavy Damage



Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage and Bonus Health. Its passive effect causes Heavy Melee attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.

It can be purchased from the Shop for Souls1,250.

Notes[edit | edit source]

  • If the player is reloading when it activates, it will instantly finish the reload. If not reloading, it will grant +100% Bonus Ammo to the magazine instead.
  • The bonus damage will only occur if the item activates. If it is on cooldown or bonus ammo is full, the player will not gain the +20% Bonus Heavy Melee Damage.
  • The Bonus Heavy Melee Damage will additionally only apply to a maximum of 1 enemy hit even if multiple enemies are hit simultaneously.

Update history[edit | edit source]

Main article: Melee Charge/Update history
Update Changes

November 7, 2024

  • No longer grants +1 HP Regen.
  • Weapon Damage reduced from 12% to 10%.

October 24, 2024

  • Weapon Damage reduced from 15% to 12%.
  • Health reduced from 100 to 75.

October 10, 2024

  • Cooldown increased from 10.5s to 16s.