Alchemical Fire: Difference between revisions

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11-07-2024 Update changes
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| has_active1 = true
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof = false
| item_stat1 = +225 [[Bullet Shield]] Health
| item_stat1 = +1m/s [[Sprint Speed]]
| item_stat2 = +14% [[Weapon Damage]]
| item_stat2 = +225 [[Bullet Shield]] Health
| item_stat3 = +11 [[Spirit Power]]
| item_stat3 = +14% [[Weapon Damage]]
| item_stat4 = +11 [[Spirit Power]]
| souls = 3,000
| souls = 3,000
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.
| active1_description = Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.

Revision as of 16:14, 8 November 2024

Alchemical Fire
+14%
Souls3,000
Weapon Damage
+1m/s Sprint Speed
+225 Bullet Shield Health
+14% Weapon Damage
+11 Spirit Power
Active 28s
Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and causes enemies to receive additional Weapon Damage from your team. Deals 40% less DPS vs non-heroes.
55 DPS
Conditional: +50% Weapon Damage
97 Max DPS
10m Radius
5s Duration

Alchemical Fire is a Tier 3 Weapon Item that grants increased Bullet Shield Health, Weapon Damage and Spirit Power. Its active ability hurls a flask that shatters on contact, creating an area that deals increasing Spirit Damage to enemies inside it. The puddle also causes enemies within to take additional Weapon Damage.

It can be purchased from the Shop for Souls3,000.

Notes

• The extra Weapon Damage is added on to any existing Weapon Damage that enemies might already have. For example, if a player with +100% Weapon Damage that would normally deal 20 damage shot a target within the fire, the player's shot would deal +150% Weapon Damage or 25 damage instead.

• The extra Weapon Damage acts like normal Weapon Damage and affects Melee Damage by half, adding only +25% to Melee Damage.

• With no other items, Alchemical Fire (with its default +11 Spirit Power) deals a total of 424 Spirit Damage.

• Alchemical Fire deals damage instantly on contact, and then every 0.5 seconds thereafter, for a total of 10 damage instances.

• With no duration extenders, Alchemical Fire finishes dealing damage at 4.5 seconds in (the final 0.5 seconds applies the weapon damage effect only).

• Alchemical Fire ramps up its damage gradually, starting at 50% of the max dps at the start, and dealing max dps (100%) from 3.0 seconds and onward.

• With duration extenders, Alchemical Fire will continue dealing damage in further 0.5 sec intervals, e.g. at 5.0 sec, 5.5 sec, 6.0 sec, etc. These damage instances will keep using the max dps values.

Update history

Main article: Update history
Update Changes

November 7, 2024

  • Now grants +1 Sprint.

October 10, 2024

  • Now behaves like other grenades and does not bounce off walls.
  • Base DPS increased from 45 to 55.

September 12, 2024

  • Spirit Power increased from +7 to +11.