Bebop/Update history: Difference between revisions
< Bebop
corrected oct 27 update |
October 24 changes |
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| changes = | | changes = | ||
* {{AbilityIcon|Sticky Bomb}} stacks no longer decrease on death. | * {{AbilityIcon|Sticky Bomb}} stacks no longer decrease on death. | ||
* {{AbilityIcon|Sticky Bomb}} now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks) | * {{AbilityIcon|Sticky Bomb}} now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks). | ||
* {{AbilityIcon|Sticky Bomb}} damage per stack increased from 3% to 5% | * {{AbilityIcon|Sticky Bomb}} damage per stack increased from 3% to 5%. | ||
* {{AbilityIcon|Sticky Bomb}} spirit power damage scaling increased from 0.9 to 1.2 | * {{AbilityIcon|Sticky Bomb}} spirit power damage scaling increased from 0.9 to 1.2. | ||
* {{AbilityIcon|Sticky Bomb}} T1 improved from -7.5s to -8s | * {{AbilityIcon|Sticky Bomb}} T1 improved from -7.5s to -8s. | ||
* {{AbilityIcon|Sticky Bomb}} Sticky Bomb cooldown reduced from 19s to 18s | * {{AbilityIcon|Sticky Bomb}} Sticky Bomb cooldown reduced from 19s to 18s. | ||
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{{Update history table/row | |||
| update = October 24, 2024 | |||
| changes = | |||
* Bullet damage growth increased from 0.29 to 0.33. | |||
* No longer gains 1% Bullet Resist per boon. | |||
* Now gains 1% Spirit Resist per boon. | |||
* {{AbilityIcon|Sticky Bomb}} now loses 20% of your stacks on death (rounds up). | |||
* {{AbilityIcon|Hook}} now returns troopers 75% faster than normal. | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row |
Revision as of 10:27, 30 October 2024
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