Movement Slow: Difference between revisions
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'''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | '''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | ||
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to | Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 39.3701 hu or 1 hu is approximately equal to 0.0254 meters--> | ||
== Math == | == Math == | ||
Slows from multiple sources are multiplicative with each other. | Slows from multiple sources are multiplicative with each other. Note that displayed speed in m/s is rounded to the nearest decimal for all numbers under 10 m/s. | ||
The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> | The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> |
Revision as of 06:44, 29 October 2024
Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game (or 80 hammer units per second).
Math
Slows from multiple sources are multiplicative with each other. Note that displayed speed in m/s is rounded to the nearest decimal for all numbers under 10 m/s.
The formula for movement slow is:
where is the percent slow amount.
For example, multiple sources of movement slow:
- 25% movement slow from Slowing Bullets
- 25% movement slow from Point Blank results in:
Movement Slow Resist
Movement Slow Resist is applied after the final slow percentage is calculated.
For example, if the player had Enduring Speed with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.
Sources
Movement Slow
Heroes
- Dynamo's Kinetic Pulse (T1)
- Ivy's Kudzu Bomb
- Ivy's Air Drop
- Kelvin's Frost Grenade
- Kelvin's Arctic Beam
- Kelvin's Frozen Shelter
- Lady Geist's Malice
- Lash's Ground Strike (T2)
- Lash's Flog (T1)
- Lash's Death Slam
- McGinnis' Mini Turret (T1)
- McGinnis' Spectral Wall (T1)
- McGinnis' Heavy Barrage to self
- McGinnis' Heavy Barrage (T1)
- Paradox's Pulse Grenade
- Paradox's Time Wall
- Pocket's Barrage
- Viscous's Puddle Punch
- Yamato's Flying Strike
Name | Cost | Category | Stat change |
---|---|---|---|
Slowing Bullets | 1,250 | Weapon | +25% Movement Slow |
Point Blank | 3,500 | Weapon | +25% Movement Slow |
Lucky Shot | 6,200 | Weapon | +30% Movement Slow |
Silencer | 7,450 | Weapon | +25% Movement Slow |
Majestic Leap | 3,000 | Vitality | +40% Movement Slow |
Lifestrike | 3,500 | Vitality | +60% Movement Slow |
Colossus | 6,200 | Vitality | +30% Movement Slow |
Inhibitor | 6,200 | Vitality | +20% Movement Slow |
Phantom Strike | 6,200 | Vitality | +50% Movement Slow |
Cold Front | 1,250 | Spirit | +40% Movement Slow |
Slowing Hex | 1,750 | Spirit | +20% Movement Slow |
Mystic Slow | 4,250 | Spirit | +25% Movement Slow |
Mystic Reverb | 6,200 | Spirit | +40% Movement Slow |
Movement Slow Resist
Heroes
Name | Cost | Category | Stat change |
---|---|---|---|
Enduring Speed | 1,750 | Vitality | +30% Movement Slow Resist |
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