Movement Slow: Difference between revisions
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Movement Slow is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | '''Movement Slow''' is a status effect applied by many items and abilities that slows [[move speed]] by a percentage. | ||
Movement Slow cannot reduce a player's speed below | Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.<!-- 1 hu approximately equal 1 inch, therefore 1 meter is approximately equal to 78.74 hu--> | ||
== | == Math == | ||
Slows from multiple sources are multiplicative with each other. | Slows from multiple sources are multiplicative with each other. | ||
<math>\ | The formula for movement slow is: <math>\text{Total Slow} = 1 - \prod_{i=1}^n (1 - \text{Slow}_i)</math><br/> | ||
where <math>\text{Slow}_i</math> is the percent slow amount. | |||
For example, | For example, multiple sources of movement slow: | ||
* 25% movement slow from [[Slowing Bullets]] | |||
* 25% movement slow from [[Point Blank]] results in: | |||
<math>1 - (1 - 0.25) * (1 - 0.25) = 43.75% \text{ movement slow}</math> | |||
== Movement Slow Resist == | == Movement Slow Resist == | ||
Movement Slow Resist is applied after the final slow percentage is calculated. | Movement Slow Resist is applied after the final slow percentage is calculated. | ||
For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43. | For example, if the player had [[Enduring Speed]] with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed. | ||
== Sources == | == Sources == | ||
=== Movement Slow === | === Movement Slow === | ||
==== Heroes ==== | |||
* {{HeroIcon|Dynamo}}'s {{AbilityIcon|Kinetic Pulse}} (T1) | |||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Bomb}} | |||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frost Grenade}} | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Arctic Beam}} | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} | |||
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Malice}} | |||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (T2) | |||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Flog}} (T1) | |||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Mini Turret}} (T1) | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}} (T1) | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Heavy Barrage}} to self | |||
* {{HeroIcon|McGinnis}}' {{AbilityIcon|Heavy Barrage}} (T1) | |||
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Pulse Grenade}} | |||
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} | |||
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Barrage}} | |||
* {{HeroIcon|Viscous}}'s {{AbilityIcon|Puddle Punch}} | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Flying Strike}} | |||
{{Item stat table|Movement Slow}} | {{Item stat table|Movement Slow}} | ||
=== Movement Slow Resist === | === Movement Slow Resist === | ||
==== Heroes ==== | |||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} to self | |||
{| class = "wikitable sortable | {| class = "wikitable sortable | ||
! Name !! {{Souls}} Cost !! Category !! Stat change | ! Name !! {{Souls}} Cost !! Category !! Stat change | ||
|- | |- | ||
| {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b> | | {{ItemIcon|Enduring Speed}} || 1,750 || Vitality || +<b>30</b>% Movement Slow Resist | ||
|} | |} | ||
{{Stat navbox}} | {{Stat navbox}} |
Revision as of 07:22, 25 October 2024
Movement Slow is a status effect applied by many items and abilities that slows move speed by a percentage.
Movement Slow cannot reduce a player's speed below 2.0 m/s in-game.
Math
Slows from multiple sources are multiplicative with each other.
The formula for movement slow is:
where is the percent slow amount.
For example, multiple sources of movement slow:
- 25% movement slow from Slowing Bullets
- 25% movement slow from Point Blank results in:
Movement Slow Resist
Movement Slow Resist is applied after the final slow percentage is calculated.
For example, if the player had Enduring Speed with 40% Movement Slow Resist in the above example of 43.75% slow, actual speed would be only be 26.4% slowed.
Sources
Movement Slow
Heroes
- Dynamo's Kinetic Pulse (T1)
- Ivy's Kudzu Bomb
- Ivy's Air Drop
- Kelvin's Frost Grenade
- Kelvin's Arctic Beam
- Kelvin's Frozen Shelter
- Lady Geist's Malice
- Lash's Ground Strike (T2)
- Lash's Flog (T1)
- Lash's Death Slam
- McGinnis' Mini Turret (T1)
- McGinnis' Spectral Wall (T1)
- McGinnis' Heavy Barrage to self
- McGinnis' Heavy Barrage (T1)
- Paradox's Pulse Grenade
- Paradox's Time Wall
- Pocket's Barrage
- Viscous's Puddle Punch
- Yamato's Flying Strike
Name | Cost | Category | Stat change |
---|---|---|---|
Slowing Bullets | 1,250 | Weapon | +25% Movement Slow |
Point Blank | 3,500 | Weapon | +25% Movement Slow |
Lucky Shot | 6,200 | Weapon | +30% Movement Slow |
Silencer | 7,450 | Weapon | +25% Movement Slow |
Majestic Leap | 3,000 | Vitality | +40% Movement Slow |
Lifestrike | 3,500 | Vitality | +60% Movement Slow |
Colossus | 6,200 | Vitality | +30% Movement Slow |
Inhibitor | 6,200 | Vitality | +20% Movement Slow |
Phantom Strike | 6,200 | Vitality | +50% Movement Slow |
Cold Front | 1,250 | Spirit | +40% Movement Slow |
Slowing Hex | 1,750 | Spirit | +20% Movement Slow |
Mystic Slow | 4,250 | Spirit | +25% Movement Slow |
Mystic Reverb | 6,200 | Spirit | +40% Movement Slow |
Movement Slow Resist
Heroes
Name | Cost | Category | Stat change |
---|---|---|---|
Enduring Speed | 1,750 | Vitality | +30% Movement Slow Resist |
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