Breakables: Difference between revisions

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Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.


Basic crates/breakables spawn after 2 in-game minutes, and respawn 2 minutes after being broken. Souls provided from crates are Unsecured Souls.
Basic crates/breakables spawn after 2 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.


== Soul Values ==
== Soul Values ==

Revision as of 20:25, 23 October 2024

Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground

Breakables are objects scattered around the map that, when broken, have a chance to drop Unsecured Souls, or in the case of a Golden Statue, a minor permanent buff. They include boxes, crates and urns. Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.

Basic crates/breakables spawn after 2 in-game minutes, and respawn 3 minutes after being broken. Souls provided from crates are Unsecured Souls.

Soul Values

  • Soul Value: Value of the target at the time = 0m
  • Soul Gain: How the value changes over the time of the match, measured in minutes
  • 10m/20m/30m: Value of the target at certain game times
Source Soul Value Soul Gain (/m) 10m 20m 30m 40m 50m
Crates 36 +3s 66 96 126 156 186

Update history

Update Changes

October 10, 2024

[Misc Gameplay]

  • Golden Statues and Breakables spawn time changed from 3 min to 2 min