Rescue Beam: Difference between revisions

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* Cancelling Rescue Beam early while a hero is being pulled will cause the hero to maintain the velocity they had at the time of the cancellation.
* Cancelling Rescue Beam early while a hero is being pulled will cause the hero to maintain the velocity they had at the time of the cancellation.


=== Recommended heroes ===
== Recommended heroes ==
*N/A
*N/A
{{Clear}}
{{Clear}}

Revision as of 23:40, 12 October 2024

Rescue Beam
Cost Souls3,000
Tier 3
Shop Bonus +17% Base Health
+125 Bonus Health
+2m/s Sprint Speed
+9 Spirit Power
Active 25s
Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
26% Heal Amount
2.5s Channel Duration
32m Cast Range


Rescue Beam is a Tier 3 Vitality Item that provides Bonus Health, Sprint Speed and Spirit Power.

Rescue Beam has an active effect which heals a targeted allied hero and the item user over a duration. During the heal, the item holder can drag the targeted hero to their current location.

It may be purchased for Souls3,000 from the Shop.

Notes

  • If self-cast, the item holder cannot pull themselves, and only one of two heals will be received.
  • Rescue Beam is a channel, and can be cancelled by Stun and Interrupt, ending the heal and preventing the use of the pull. Targets already being pulled will continue to be pulled.
    • Silence does not interrupt Rescue Beam, as it has no effect on items or channels.
  • Allies will be moved to the current location of the item holder over the duration of the pull, not where the pull was activated.
  • Cancelling Rescue Beam early while a hero is being pulled will cause the hero to maintain the velocity they had at the time of the cancellation.

Recommended heroes

  • N/A

Trivia

  • In certain locations around the Map, Rescue Beam has its own promotional poster.

"With men who know rescue

Its The Best!"

- Promotional Poster

Rescue Beam Promotional Poster, found on the Map.

Update history

Update Changes

October 10, 2024

  • Cast range reduced from 36m to 32m.

September 12, 2024

  • Heal reduced from 30% to 26%
  • Cast range reduced from 45m to 36m
  • No longer requires Healing Rite

August 29, 2024

  • Active Channel Duration Reduced: 3s > 2.5s

August 15, 2024

  • Cooldown reduced from 30s to 25s

August 1, 2024

  • Pull speed is now 25% faster
  • Now grants +2 Sprint
  • Bonus HP increased from +100 to +125

July 18, 2024

  • Cooldown reduced from 35s to 30s
  • Heal amount increased from 25% to 30%

July 4, 2024

  • Cooldown reduced from 40s to 35s

June 20, 2024

  • Cast range increased from 40m to 45m
  • Cooldown reduced from 45s to 40s

June 13, 2024

  • No longer grants movement speed
  • Active has been reworked. Now channels for 3 seconds, healing you and the target for up to 25% of Max HP. If you click the ally again during that time, you will pull them to you. Has 40m cast range and 45s cooldown. Can be self cast.