Melee Charge: Difference between revisions
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m Added Update history September 26, 2024 |
Update description and clarify mechanics. |
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| item_stat4 = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance | | item_stat4 = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance | ||
| souls = 1,250 | | souls = 1,250 | ||
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and ''' | | passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and either '''reload your weapon weapon instantly''' or give you up to '''+100% bonus ammo'''. Only activates when Bonus Ammo is not full. | ||
| passive1_cooldown = [[File:Cooldown Icon.png|20px]]10s | | passive1_cooldown = [[File:Cooldown Icon.png|20px]]10s | ||
| passive1_stat1 = +20% Bonus Heavy Melee Damage | | passive1_stat1 = +20% Bonus Heavy Melee Damage | ||
}} | }} | ||
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and | '''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full. | ||
If you are reloading when it activates, it will instantly finish your reload. If you are not reloading, it will grant +100% Bonus Ammo to your magazine. | |||
The bonus damage will only occur if the item activates. If it is on cooldown or your bonus ammo is full, you will not gain the +20% Bonus Heavy Melee Damage. | |||
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. | It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}. |
Revision as of 16:17, 9 October 2024
Melee Charge | ||||
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Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 10s | |||
Your next Heavy Melee attack against an enemy deals increased damage and either reload your weapon weapon instantly or give you up to +100% bonus ammo. Only activates when Bonus Ammo is not full.
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Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and either reload a hero's weapon or give up to +100% bonus ammo. The item only activates when Bonus Ammo is not full.
If you are reloading when it activates, it will instantly finish your reload. If you are not reloading, it will grant +100% Bonus Ammo to your magazine.
The bonus damage will only occur if the item activates. If it is on cooldown or your bonus ammo is full, you will not gain the +20% Bonus Heavy Melee Damage.
It can be purchased from the Shop for 1,250.
Update history
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