Breakables: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
relink golden statue, add update history |
||
Line 1: | Line 1: | ||
[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | [[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | ||
Breakables are objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]], or in the case of a [[ | Breakables are objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]], or in the case of a [[Golden Statue]], a minor permanent buff. They include boxes, crates and urns. | ||
Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them. | Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them. | ||
Basic crates/breakables spawn after | Basic crates/breakables spawn after 2 in-game minutes, and respawn 2 minutes after being broken. Souls provided from crates are Unsecured Souls. | ||
== Soul Values == | == Soul Values == | ||
Line 11: | Line 11: | ||
* '''10m/20m/30m:''' Value of the target at certain game times | * '''10m/20m/30m:''' Value of the target at certain game times | ||
{| class="wikitable | {| class="wikitable" | ||
|- | |- | ||
! Source !! Soul Value !! Soul Gain (/m) !! 10m !! 20m !! 30m !! 40m !! 50m | ! Source !! Soul Value !! Soul Gain (/m) !! 10m !! 20m !! 30m !! 40m !! 50m | ||
Line 17: | Line 17: | ||
| [[Souls#Breakables|Crates]] || 36 || +3s || 66 || 96 || 126 || 156 || 186 | | [[Souls#Breakables|Crates]] || 36 || +3s || 66 || 96 || 126 || 156 || 186 | ||
|} | |} | ||
== Update history== | |||
{{Update history table | |||
| contents = | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Golden Statues and Breakables spawn time changed from 3 min to 2 min | |||
}} | |||
}} | |||
{{Navbox gameplay}} | {{Navbox gameplay}} |
Revision as of 04:53, 11 October 2024
Breakables are objects scattered around the map that, when broken, have a chance to drop Unsecured Souls, or in the case of a Golden Statue, a minor permanent buff. They include boxes, crates and urns. Breakables can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Basic crates/breakables spawn after 2 in-game minutes, and respawn 2 minutes after being broken. Souls provided from crates are Unsecured Souls.
Soul Values
- Soul Value: Value of the target at the time = 0m
- Soul Gain: How the value changes over the time of the match, measured in minutes
- 10m/20m/30m: Value of the target at certain game times
Source | Soul Value | Soul Gain (/m) | 10m | 20m | 30m | 40m | 50m |
---|---|---|---|---|---|---|---|
Crates | 36 | +3s | 66 | 96 | 126 | 156 | 186 |
Update history
Update | Changes |
---|---|
[Misc Gameplay]
|
|