Melee Charge: Difference between revisions

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m Added Update history September 26, 2024
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- All ability and item cooldowns Increased by 6% globally.
{{Infobox item
{{Infobox item
| item_imagefilepath  = Melee Charge
| item_imagefilepath  = Melee Charge
Line 16: Line 15:
| souls                = 1,250
| souls                = 1,250
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and '''reloads your weapon weapon instantly'''.
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage''' and '''reloads your weapon weapon instantly'''.
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]8.5s
| passive1_cooldown    = [[File:Cooldown Icon.png|20px]]10s
| passive1_stat1      = +20% Bonus Heavy Melee Damage
| passive1_stat1      = +20% Bonus Heavy Melee Damage
}}
}}
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It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}.
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|1,250}}.
 
{{clear}}
== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
{{Update history table
|- style= "background-color:#f0dbbb;"
| contents =
|'''Patch'''
{{Update history table/row
|'''Changes'''
| update = September 26, 2024
|-
| changes =  
|[[Update: September 12, 2024]]
*Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
| - All ability and item cooldowns Increased by 6% globally.
*Cooldown increased from 8.5s to 10s.
- Charge distance bonus is moved to innate section.
}}
 
{{Update history table/row
- Passive now has a 8s cooldown.
| update = September 12, 2024
 
| changes =
- When passive triggers, you deal bonus +20% Melee Damage.
*All ability and item cooldowns Increased by 6% globally.
 
*Charge distance bonus is moved to innate section.
- Now gives a UI indication when reload procs.
*Passive now has a 8s cooldown.
|-
*When passive triggers, you deal bonus +20% Melee Damage.
|[[Update: August 29, 2024]]
*Now gives a UI indication when reload procs.
| - Now grants +1 HP regen.
}}
|-
{{Update history table/row
|[[Update: July 11, 2024]]
| update = August 29, 2024
| - Bonus health increased from 75 to 100.
| changes =
|-
*Now grants +1 HP regen.
|[[Update: June 27, 2024]]
}}
| - Weapon Damage increased from 10% to 15%.
{{Update history table/row
|-
| update = July 11, 2024
|[[Update: June 23, 2024]]
| changes =
| - No longer grants +15% Melee Damage.
*Bonus health increased from 75 to 100.
|-
}}
|[[Update: June 20, 2024]]
{{Update history table/row
| - Introduced.
| update = June 27, 2024
|-
| changes =
|}
*Weapon Damage increased from 10% to 15%.
{{clear}}
}}
{{Update history table/row
| update = June 23, 2024
| changes =
*No longer grants +15% Melee Damage.
}}
{{Update history table/row
| update = June 20, 2024
| changes =
*Introduced.
}}
}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]
[[Category:Items]]

Revision as of 00:18, 27 September 2024

Melee Charge
Cost Souls1,250
Tier 2
Shop Bonus +10% Weapon Damage
+15% Weapon Damage
+100 Bonus Health
+1 Health Regen
40% Heavy Melee Distance
Passive 10s
Your next Heavy Melee attack against an enemy deals increased damage and reloads your weapon weapon instantly.
+20% Bonus Heavy Melee Damage



Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.

It can be purchased from the Shop for Souls1,250.

Update history

Update Changes

September 26, 2024

  • Impact now increases your ammo for that mag instead of reloading (so if your ammo is 2/8, it becomes 10/8). Reloads you instantly if in the middle of a reload.
  • Cooldown increased from 8.5s to 10s.

September 12, 2024

  • All ability and item cooldowns Increased by 6% globally.
  • Charge distance bonus is moved to innate section.
  • Passive now has a 8s cooldown.
  • When passive triggers, you deal bonus +20% Melee Damage.
  • Now gives a UI indication when reload procs.

August 29, 2024

  • Now grants +1 HP regen.

July 11, 2024

  • Bonus health increased from 75 to 100.

June 27, 2024

  • Weapon Damage increased from 10% to 15%.

June 23, 2024

  • No longer grants +15% Melee Damage.

June 20, 2024

  • Introduced.