Melee Charge: Difference between revisions

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{{Infobox item
{{Infobox item
|item_imagefilepath=Melee Charge
| item_imagefilepath   = Melee Charge
|item_name=Melee Charge
| item_name           = Melee Charge
|item_type=Weapon
| item_type           = Weapon
|item_tier=2
| item_tier           = 2
|has_components=false
| has_components       = false
|has_passive1=true
| has_passive1         = true
|has_passive2=false
| has_passive2         = false
|has_active1=false
| has_active1         = false
|has_iscomponentof=false
| has_iscomponentof   = false
|item_stat1=+15% [[Weapon Damage]]
| item_stat1           = +15% [[Weapon Damage]]
|item_stat2=+100 Bonus [[Health]]
| item_stat2           = +100 Bonus [[Health]]
|item_stat3=+1 [[Health Regen]]
| item_stat3           = +1 [[Health Regen]]
|item_stat4=40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
| item_stat4           = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance
|souls=1,250
| souls               = 1,250
|passive1_description=Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''.
| passive1_description = Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''.
|passive1_cooldown=8.5s
| passive1_cooldown   = 8.5s
|passive1_stat1=+20% Bonus Heavy Melee Damage
| passive1_stat1       = +20% Bonus Heavy Melee Damage
}}
}}
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon.
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon.


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== Update history ==
== Update history ==
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%"
|- style= "background-color:#f0dbbb;"
|- style= "background-color:#f0dbbb;"
|'''Patch'''
|'''Patch'''
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|-
|-
|[[Update: September 12, 2024]]
|[[Update: September 12, 2024]]
|
| - Charge distance bonus is moved to innate section.
- Charge distance bonus is moved to innate section
- Passive now has a <u>8s</u> cooldown.


- Passive now has a 8s cooldown
- When passive triggers, you deal bonus <u>+20% Melee Damage</u>.


- When passive triggers, you deal bonus +20% Melee Damage
- Now gives a UI indication when reload procs.
 
- Now gives a UI indication when reload procs
|-
|-
|[[Update: August 29, 2024]]
|[[Update: August 29, 2024]]
|
| - Now grants <u>+1 HP regen</u>.
- Now grants +1 Health Regen
|-
|[[Update: July 11, 2024]]
| - Bonus health Increased: 75 → <u>100</u>.
|-
|[[Update: June 27, 2024]]
| - Weapon damage Increased: 10% → <u>15%</u>.
|-
|[[Update: June 23, 2024]]
| - No longer grants +15% Melee Damage.
|-
|[[Update: June 20, 2024]]
| - Introduced.
|-
|}
|}
{{clear}}
{{Item_Navbox}}
{{Item_Navbox}}
[[Category:Items]]

Revision as of 02:01, 23 September 2024

Melee Charge
Cost Souls1,250
Tier 2
Shop Bonus +10% Weapon Damage
+15% Weapon Damage
+100 Bonus Health
+1 Health Regen
40% Heavy Melee Distance
Passive 8.5s
Increases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.
+20% Bonus Heavy Melee Damage



Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.

It can be purchased from the Shop for Souls1,250 Souls.

Update history

Patch Changes
Update: September 12, 2024 - Charge distance bonus is moved to innate section.

- Passive now has a 8s cooldown.

- When passive triggers, you deal bonus +20% Melee Damage.

- Now gives a UI indication when reload procs.

Update: August 29, 2024 - Now grants +1 HP regen.
Update: July 11, 2024 - Bonus health Increased: 75 → 100.
Update: June 27, 2024 - Weapon damage Increased: 10% → 15%.
Update: June 23, 2024 - No longer grants +15% Melee Damage.
Update: June 20, 2024 - Introduced.