Melee Charge: Difference between revisions
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{{Infobox item | {{Infobox item | ||
|item_imagefilepath=Melee Charge | | item_imagefilepath = Melee Charge | ||
|item_name=Melee Charge | | item_name = Melee Charge | ||
|item_type=Weapon | | item_type = Weapon | ||
|item_tier=2 | | item_tier = 2 | ||
|has_components=false | | has_components = false | ||
|has_passive1=true | | has_passive1 = true | ||
|has_passive2=false | | has_passive2 = false | ||
|has_active1=false | | has_active1 = false | ||
|has_iscomponentof=false | | has_iscomponentof = false | ||
|item_stat1=+15% [[Weapon Damage]] | | item_stat1 = +15% [[Weapon Damage]] | ||
|item_stat2=+100 Bonus [[Health]] | | item_stat2 = +100 Bonus [[Health]] | ||
|item_stat3=+1 [[Health Regen]] | | item_stat3 = +1 [[Health Regen]] | ||
|item_stat4=40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance | | item_stat4 = 40% '''[[Melee_attack#Heavy|Heavy Melee]]''' Distance | ||
|souls=1,250 | | souls = 1,250 | ||
|passive1_description=Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''. | | passive1_description = Increases your Heavy Melee charge distance. When you perform a '''Heavy Melee''' attack against an enemy, your weapon '''[[reload]]s instantly'''. | ||
|passive1_cooldown=8.5s | | passive1_cooldown = 8.5s | ||
|passive1_stat1=+20% Bonus Heavy Melee Damage | | passive1_stat1 = +20% Bonus Heavy Melee Damage | ||
}} | }} | ||
'''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon. | '''Melee Charge''' is a Tier 2 Weapon [[Items|Item]] that grants additional [[Weapon Damage]], Bonus [[Health]] and [[Health Regen]]. Its passive effect causes Heavy [[Melee]] attacks to charge further forward, and instantly reload a hero's weapon. | ||
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== Update history == | == Update history == | ||
{| class="wikitable sortable mw-collapsible" style="background-color:#FEF6E7; width: 40%" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 40%" | ||
|- style= "background-color:#f0dbbb;" | |- style= "background-color:#f0dbbb;" | ||
|'''Patch''' | |'''Patch''' | ||
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|- | |- | ||
|[[Update: September 12, 2024]] | |[[Update: September 12, 2024]] | ||
| | | - Charge distance bonus is moved to innate section. | ||
- Charge distance bonus is moved to innate section | - Passive now has a <u>8s</u> cooldown. | ||
- | - When passive triggers, you deal bonus <u>+20% Melee Damage</u>. | ||
- Now gives a UI indication when reload procs. | |||
- Now gives a UI indication when reload procs | |||
|- | |- | ||
|[[Update: August 29, 2024]] | |[[Update: August 29, 2024]] | ||
| | | - Now grants <u>+1 HP regen</u>. | ||
- Now grants +1 | |- | ||
|[[Update: July 11, 2024]] | |||
| - Bonus health Increased: 75 → <u>100</u>. | |||
|- | |||
|[[Update: June 27, 2024]] | |||
| - Weapon damage Increased: 10% → <u>15%</u>. | |||
|- | |||
|[[Update: June 23, 2024]] | |||
| - No longer grants +15% Melee Damage. | |||
|- | |||
|[[Update: June 20, 2024]] | |||
| - Introduced. | |||
|- | |||
|} | |} | ||
{{clear}} | |||
{{Item_Navbox}} | {{Item_Navbox}} | ||
[[Category:Items]] |
Revision as of 02:01, 23 September 2024
Melee Charge | ||||
---|---|---|---|---|
Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 8.5s | |||
Increases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.
|
Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.
It can be purchased from the Shop for 1,250 Souls.
Update history
Patch | Changes |
Update: September 12, 2024 | - Charge distance bonus is moved to innate section.
- Passive now has a 8s cooldown. - When passive triggers, you deal bonus +20% Melee Damage. - Now gives a UI indication when reload procs. |
Update: August 29, 2024 | - Now grants +1 HP regen. |
Update: July 11, 2024 | - Bonus health Increased: 75 → 100. |
Update: June 27, 2024 | - Weapon damage Increased: 10% → 15%. |
Update: June 23, 2024 | - No longer grants +15% Melee Damage. |
Update: June 20, 2024 | - Introduced. |