Melee Charge: Difference between revisions
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|'''Changes''' | |'''Changes''' | ||
|- | |- | ||
|[[Update: | |[[Update: September 12, 2024]] | ||
| | | | ||
- | - Charge distance bonus is moved to innate section | ||
- Passive now has a 8s cooldown | |||
- When passive triggers, you deal bonus +20% Melee Damage | |||
- Now gives a UI indication when reload procs | |||
|- | |||
|[[Update: August 29, 2024]] | |||
| | |||
- Now grants +1 Health Regen | |||
|} | |} | ||
{{Item_Navbox}} | {{Item_Navbox}} |
Revision as of 19:25, 21 September 2024
Melee Charge | ||||
---|---|---|---|---|
Cost | 1,250 | |||
Tier | 2 | |||
Shop Bonus | +10% Weapon Damage | |||
+15% Weapon Damage | ||||
+100 Bonus Health | ||||
+1 Health Regen | ||||
40% Heavy Melee Distance | ||||
Passive | 8.5s | |||
Increases your Heavy Melee charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.
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Melee Charge is a Tier 2 Weapon Item that grants additional Weapon Damage, Bonus Health and Health Regen. Its passive effect causes Heavy Melee attacks to charge further forward, and instantly reload a hero's weapon.
It can be purchased from the Shop for 1,250 Souls.
Update history
Patch | Changes |
Update: September 12, 2024 |
- Charge distance bonus is moved to innate section - Passive now has a 8s cooldown - When passive triggers, you deal bonus +20% Melee Damage - Now gives a UI indication when reload procs |
Update: August 29, 2024 |
- Now grants +1 Health Regen |