Toxic Bullets: Difference between revisions

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How weapon falloff affects bleed proc.
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|passive1_stat3=3s Duration
|passive1_stat3=3s Duration
|passive1_stat4=10.3% Buildup Per Shot}}
|passive1_stat4=10.3% Buildup Per Shot}}
'''Toxic Bullets''' is a Tier 3 Weapon [[Item]] in Deadlock. It grants Bonus Health. Its passive causes bullets fired to build up a [[Status Effects#Bleed|Bleed]] on enemies, and applies Healing Reduction to the target.


It can be purchased from the [[Shop]] for {{Souls|3,000}} [[Souls]].


Note: The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%).
== Notes ==


The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur a lot further distances. The bleed damage itself is unaffected by distance.
* The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%).
 
* The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur a lot further distances. The bleed damage itself is unaffected by distance.


== Recommended heroes ==
== Recommended heroes ==

Revision as of 07:03, 19 September 2024

Toxic Bullets
+14%
Souls 3000
Weapon Damage
+100 Bonus Health



Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
10.3% Buildup Per Shot

Toxic Bullets is a Tier 3 Weapon Item in Deadlock. It grants Bonus Health. Its passive causes bullets fired to build up a Bleed on enemies, and applies Healing Reduction to the target.

It can be purchased from the Shop for Souls 3,000 Souls.

Notes

  • The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%).
  • The buildup per shot is also affected by weapon falloff, requiring more shots for the bleed to occur a lot further distances. The bleed damage itself is unaffected by distance.

Recommended heroes

Update history

08-29-2024 Update

  • Passive Healing Reduction Increased: -55% > -65%
  • Passive Bleed Damage Reduced: 6% > 5%
  • New: Now grants +100 Health