Toxic Bullets: Difference between revisions
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m The percent buildup shows differently on different heroes. Example noted. |
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|has_active1=false | |has_active1=false | ||
|has_iscomponentof=false | |has_iscomponentof=false | ||
|item_stat1=+100 Health|souls = 3000 | |item_stat1=+100 [[Health]]|souls = 3000 | ||
|passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target. | |passive1_description=Your bullets build up a '''Bleed''' on enemies, causing them to lose a '''percentage of their current health''' over time. Also applies '''Healing Reduction''' on the bleeding target. | ||
|passive1_cooldown= | |passive1_cooldown= | ||
|passive1_stat1=5%/sec Bleed Damage | |passive1_stat1=5%/sec [[Bleed]] Damage | ||
|passive1_stat2=-65% Healing Reduction | |passive1_stat2=-65% Healing Reduction | ||
|passive1_stat3=3s Duration | |passive1_stat3=3s Duration | ||
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* '''New''': Now grants <u>+100 Health</u> | * '''New''': Now grants <u>+100 Health</u> | ||
{{Items}} | {{Items}} | ||
Revision as of 07:56, 31 August 2024
Toxic Bullets | |||||||
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3000 | Weapon Damage
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+100 Health | |||||||
Passive | |||||||
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
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Note: The % Buildup per shot will scale based on the hero selected. Wraith has 10% buildup per shot while Vindicta has 19.95% buildup per shot (Tooltip says 20%)
Recommended heroes
Update history
08-29-2024 Update
- Passive Healing Reduction Increased: -55% > -65%
- Passive Bleed Damage Reduced: 6% > 5%
- New: Now grants +100 Health